#include "twn_game_object_c.h" #include "twn_game_api.h" void game_object_load(void) { } void game_object_unload(void) { game_end(); } bool game_object_try_reloading(void) { return false; } void game_object_tick(void) { game_tick(); } void *game_object_get_game_tick_address(void) { #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wpedantic" return (void *)&game_tick; #pragma GCC diagnostic pop }