#include "twn_audio_c.h" #include "twn_config.h" #include "twn_engine_context_c.h" #include "twn_util.h" #include #include #include #define STB_VORBIS_NO_PUSHDATA_API #define STB_VORBIS_HEADER_ONLY #include #include #include static const char *audio_exts[AUDIO_FILE_TYPE_COUNT] = { ".ogg", /* AUDIO_FILE_TYPE_OGG */ ".xm", /* AUDIO_FILE_TYPE_XM */ }; /* TODO: count frames without use, free the memory when threshold is met */ /* TODO: count repeated usages for sound effect cases with rendering to ram? */ /* stores path to data hash, useful for sound effects */ static struct AudioFileCache { char *key; struct AudioFileCacheValue { unsigned char *data; size_t len; } value; } *audio_file_cache; static int64_t get_audio_data(const char *path, unsigned char **data) { const struct AudioFileCache *cache = shgetp_null(audio_file_cache, path); if (!cache) { unsigned char *file; int64_t len = file_to_bytes(path, &file); if (len == -1) { CRY("Audio error", "Error reading file"); return -1; } const struct AudioFileCacheValue value = { file, (size_t)len }; shput(audio_file_cache, path, value); *data = file; return len; } *data = cache->value.data; return (int64_t)cache->value.len; } void audio_play(const char *path, const char *channel) { const AudioChannelItem *pair = shgetp_null(ctx.audio_channels, channel); if (!pair) audio_play_ex(path, channel, audio_get_default_args()); else audio_play_ex(path, channel, pair->value.args); } static AudioFileType infer_audio_file_type(const char *path) { size_t path_len = SDL_strlen(path); for (int i = 0; i < AUDIO_FILE_TYPE_COUNT; ++i) { size_t ext_length = SDL_strlen(audio_exts[i]); if (path_len <= ext_length) continue; if (SDL_strcmp(&path[path_len - ext_length], audio_exts[i]) == 0) return (AudioFileType)i; } return AUDIO_FILE_TYPE_UNKNOWN; } /* TODO: error propagation and clearing of resources on partial success? */ /* or should we expect things to simply fail? */ static union AudioContext init_audio_context(const char *path, AudioFileType type) { switch (type) { case AUDIO_FILE_TYPE_OGG: { unsigned char *data; int64_t len = get_audio_data(path, &data); if (len == -1) { CRY("Audio error", "Error reading file"); break; } int error = 0; stb_vorbis* handle = stb_vorbis_open_memory(data, (int)len, &error, NULL); if (error != 0) { CRY("Audio error", "Error reading .ogg file"); break; } stb_vorbis_info info = stb_vorbis_get_info(handle); return (union AudioContext) { .vorbis = { .data = data, .handle = handle, .frequency = info.sample_rate, .channel_count = (uint8_t)info.channels, } }; } case AUDIO_FILE_TYPE_XM: { unsigned char *data; int64_t len = get_audio_data(path, &data); if (len == -1) { CRY("Audio error", "Error reading file"); break; } xm_context_t *handle; int response = xm_create_context_safe(&handle, (const char *)data, (size_t)len, AUDIO_FREQUENCY); if (response != 0) { CRY("Audio error", "Error loading xm module"); break; } xm_set_max_loop_count(handle, 1); return (union AudioContext) { .xm = { .handle = handle } }; } default: CRY("Audio error", "Unhandled audio format (in init)"); return (union AudioContext){0}; } return (union AudioContext){0}; } static void repeat_audio(AudioChannel *channel) { switch (channel->file_type) { case AUDIO_FILE_TYPE_OGG: { stb_vorbis_seek_start(channel->context.vorbis.handle); break; } case AUDIO_FILE_TYPE_XM: { xm_restart(channel->context.xm.handle); break; } default: CRY("Audio error", "Unhandled audio format (in repeat)"); break; } } void audio_play_ex(const char *path, const char *channel, PlayAudioArgs args) { AudioChannelItem *pair = shgetp_null(ctx.audio_channels, channel); /* create a channel if it doesn't exist */ if (!pair) { AudioFileType file_type = infer_audio_file_type(path); AudioChannel new_channel = { .args = args, .file_type = file_type, .context = init_audio_context(path, file_type), .path = path, .name = channel, }; shput(ctx.audio_channels, channel, new_channel); pair = shgetp_null(ctx.audio_channels, channel); } /* TODO: destroy and create new context when channel is reused for different file */ /* works for both restarts and new audio */ if (strcmp(pair->value.path, path) == 0) repeat_audio(&pair->value); } PlayAudioArgs *audio_get_args(const char *channel) { AudioChannelItem *pair = shgetp_null(ctx.audio_channels, channel); if (!pair) return NULL; return &pair->value.args; } PlayAudioArgs audio_get_default_args(void) { return (PlayAudioArgs){ .repeat = false, .crossfade = false, .volume = 1.0f, .panning = 0.0f, }; } /* this assumes float based streams */ static void audio_mixin_streams(const AudioChannel *channel, uint8_t *restrict a, uint8_t *restrict b, size_t frames) { float *const sa = (float *)a; float *const sb = (float *)b; const float left_panning = fminf(fabsf(channel->args.panning - 1.0f), 1.0f); const float right_panning = fminf(fabsf(channel->args.panning + 1.0f), 1.0f); for (size_t s = 0; s < frames; s += 2) { /* left channel */ sa[s] += (float)(sb[s] * channel->args.volume * left_panning); /* right channel */ sa[s + 1] += (float)(sb[s + 1] * channel->args.volume * right_panning); } } /* remember: sample is data for all channels where frame is a part of it */ static void audio_sample_and_mixin_channel(const AudioChannel *channel, uint8_t *stream, int len) { static uint8_t buffer[16384]; const int float_buffer_frames = sizeof (buffer) / sizeof (float); const int stream_frames = len / (int)(sizeof (float)); switch (channel->file_type) { case AUDIO_FILE_TYPE_OGG: { /* feed stream for needed conversions */ for (int i = 0; i < stream_frames; ) { const int n_frames = (stream_frames - i) > float_buffer_frames ? float_buffer_frames : stream_frames - i; const int samples_per_channel = stb_vorbis_get_samples_float_interleaved( channel->context.vorbis.handle, channel->context.vorbis.channel_count, (float *)buffer, n_frames); /* handle end of file */ if (samples_per_channel == 0) { if (channel->args.repeat) { /* seek to start and try sampling some more */ stb_vorbis_seek_start(channel->context.vorbis.handle); continue; } else /* leave silence */ break; } /* panning and mixing */ audio_mixin_streams(channel, &stream[i * sizeof(float)], buffer, samples_per_channel * 2); i += samples_per_channel * 2; } break; } case AUDIO_FILE_TYPE_XM: { for (int i = 0; i < stream_frames; ) { const int n_frames = (stream_frames - i) > float_buffer_frames ? float_buffer_frames : stream_frames - i; const int samples_per_channel = xm_generate_samples(channel->context.xm.handle, (float *)buffer, n_frames / 2); /* handle end of file */ if (samples_per_channel == 0) { if (channel->args.repeat) { /* seek to start and try sampling some more */ xm_restart(channel->context.xm.handle); continue; } else /* leave silence */ break; } /* panning and mixing */ audio_mixin_streams(channel, &stream[i * sizeof(float)], buffer, samples_per_channel * 2); i += samples_per_channel * 2; } break; } default: CRY("Audio error", "Unhandled audio format (in sampling)"); break; } } static void sanity_check_channel(const AudioChannel *channel) { if (channel->args.volume < 0.0f || channel->args.volume > 1.0f) log_warn("Volume argument is out of range for channel (%s)", channel->name); if (channel->args.panning < -1.0f || channel->args.panning > 1.0f) log_warn("Panning argument is out of range for channel (%s)", channel->name); } void audio_callback(void *userdata, uint8_t *stream, int len) { (void)userdata; /* prepare for mixing */ SDL_memset(stream, 0, len); for (int i = 0; i < shlen(ctx.audio_channels); ++i) { sanity_check_channel(&ctx.audio_channels[i].value); audio_sample_and_mixin_channel(&ctx.audio_channels[i].value, stream, len); } }