townengine/src/rendering
2025-02-02 03:13:58 +03:00
..
twn_billboards.c fix uvs in billboards 2025-01-27 05:08:45 +03:00
twn_circles.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_deferred_commands.h fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_draw_c.h camera reset and default state 2025-02-02 01:41:02 +03:00
twn_draw.c camera reset and default state 2025-02-02 01:41:02 +03:00
twn_gl_15_rendering.c actuall no spam. i swear. 2025-02-02 03:13:58 +03:00
twn_gl_any_rendering.c fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_gpu_texture_c.h big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_quads.c add line drawing 2025-01-23 04:29:59 +03:00
twn_rects.c fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_skybox.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_sprites.c fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_text_c.h cache font _files_ as well to avoid duplicate buffers 2024-10-13 21:34:05 -03:00
twn_text.c remove indirection in vertex builder 2025-01-17 22:48:35 +03:00
twn_triangles.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00