townengine/apps/demos/bunnymark/state.h
Gerwy Morshy 8aa0e38486 Bunny mark intial files added
Need to add data folder still.
2024-10-07 20:15:20 +00:00

26 lines
388 B
C

#ifndef STATE_H
#define STATE_H
#include "twn_game_api.h"
#define MAX_BUNNIES 50000 // 50K bunnies limit
#define BUNNY_W 26
#define BUNNY_H 37
#define SPRITE_SCALE 1
typedef struct Bunny {
Vec2 position;
Vec2 speed;
Color color;
} Bunny;
typedef struct State {
Bunny bunnies[MAX_BUNNIES];
int bunniesCount;
InputState mouse_state;
} State;
#endif