townengine/apps/platformer
2024-09-26 21:32:08 -03:00
..
scenes /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
CMakeLists.txt changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
game.c make textures_dump_atlases work again and expose it as a utility function 2024-09-26 21:32:08 -03:00
player.c /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
player.h /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
state.h /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
world.c /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
world.h /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00