38 lines
1.2 KiB
Python
Executable File
38 lines
1.2 KiB
Python
Executable File
#!/bin/env python3
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from subprocess import getoutput, run
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from os import getcwd
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from os.path import expandvars
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from pathlib import Path
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from sys import argv
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import tomllib
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has_ninja = getoutput("command -v ninja") != ""
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has_clang = getoutput("command -v clang") != ""
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#TODO: support for default pack override
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cmake = ["cmake"]
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# check whether clang is around (it's just better)
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if has_clang:
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cmake += ["-DCMAKE_C_COMPILER=clang"]
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# check whether ninja is around (you better start running)
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if has_ninja:
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cmake += ["-G", "Ninja"]
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cmake += ["-B", "build"]
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# TODO: have it --fast instead, where separate --no-debug would mean stripping the debug info
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if "--release" in argv:
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cmake += ["-DCMAKE_BUILD_TYPE=Release"]
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cmake += [f"-DTWN_OUT_DIR={getcwd()}"]
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# pass arbitrary arguments over
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if "--" in argv:
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cmake += argv[argv.index("--")+1:]
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# if no root cmake file is present, infer it from `twn.toml:game.interpreter`
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if not Path("CMakeLists.txt").is_file():
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config = tomllib.loads(Path("data/twn.toml").read_text())
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cmake += ["-S", expandvars(config["game"]["interpreter"])]
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run(cmake, check=True)
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run(["cmake", "--build", "build", "--parallel"], check=True)
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