townengine/include/twn_texture_modes.h

15 lines
449 B
C

#ifndef TWN_TEXTURES_MODES_H
#define TWN_TEXTURES_MODES_H
/* TODO: rename, as it doesn't have to be about textures only, but blending */
/* TODO: move from public /include/ tree */
/* alpha channel information */
typedef enum TextureMode {
TEXTURE_MODE_OPAQUE, /* all pixels are solid */
TEXTURE_MODE_SEETHROUGH, /* some pixels are alpha zero */
TEXTURE_MODE_GHOSTLY, /* arbitrary alpha values */
} TextureMode;
#endif