townengine/src/twn_util_c.h

59 lines
1.4 KiB
C

#ifndef TWN_UTIL_C_H
#define TWN_UTIL_C_H
#include "twn_types.h"
#include <SDL2/SDL.h>
#include <stdbool.h>
#include <math.h>
#define MAX SDL_max
#define MIN SDL_min
void cry_impl(const char *file, const int line, const char *title, const char *text);
#define CRY(title, text) cry_impl(__FILE__, __LINE__, title, text)
#define CRY_SDL(title) cry_impl(__FILE__, __LINE__, title, SDL_GetError())
#define CRY_PHYSFS(title) \
cry_impl(__FILE__, __LINE__, title, PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()))
/* for when there's absolutely no way to continue */
_Noreturn void die_abruptly(void);
/* note: you must free the returned string */
char *expand_asterisk(const char *mask, const char *to);
void profile_start(char profile[const static 1]);
void profile_end(char profile[const static 1]);
void profile_list_stats(void);
/* http://www.azillionmonkeys.com/qed/sqroot.html */
static inline float fast_sqrt(float x)
{
union {
float f;
uint32_t u;
} pun = {.f = x};
pun.u += 127 << 23;
pun.u >>= 1;
return pun.f;
}
static inline Vec2 fast_cossine(float a) {
const float s = sinf(a);
return (Vec2){
.x = fast_sqrt(1.0f - s * s) * (a >= (float)M_PI_2 && a < (float)(M_PI + M_PI_2) ? -1 : 1),
.y = s
};
}
static inline bool is_power_of_two(int x)
{
return (x != 0) && ((x & (x - 1)) == 0);
}
#endif