townengine/src/rendering
2025-02-07 13:42:01 +03:00
..
twn_billboards.c fix uvs in billboards 2025-01-27 05:08:45 +03:00
twn_circles.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_deferred_commands.h fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_draw_c.h proper state, handling of fans 2025-02-07 13:42:01 +03:00
twn_draw.c wip model loading + workers 2025-02-07 10:19:36 +03:00
twn_gl_15_rendering.c twn_draw.c: draw_camera_2d()! 2025-02-05 00:54:38 +03:00
twn_gl_any_rendering.c fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_gpu_texture_c.h big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_model.c proper state, handling of fans 2025-02-07 13:42:01 +03:00
twn_quads.c add line drawing 2025-01-23 04:29:59 +03:00
twn_rects.c fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_skybox.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_sprites.c fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
twn_text_c.h cache font _files_ as well to avoid duplicate buffers 2024-10-13 21:34:05 -03:00
twn_text.c catch null font, report it as unimplemented 2025-02-02 04:12:56 +03:00
twn_triangles.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00