21 lines
		
	
	
		
			242 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			242 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef STATE_H
 | |
| #define STATE_H
 | |
| 
 | |
| 
 | |
| #include "twn_game_api.h"
 | |
| 
 | |
| #include <stdbool.h>
 | |
| 
 | |
| 
 | |
| typedef struct Scene Scene;
 | |
| 
 | |
| typedef struct State {
 | |
|     Context *ctx;
 | |
|     Scene *scene;
 | |
|     Scene *next_scene;
 | |
|     bool is_scene_switching;
 | |
| } State;
 | |
| 
 | |
| 
 | |
| #endif
 |