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twn_audio.h
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yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
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2024-10-29 12:25:24 +03:00 |
twn_concatenate.h
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finally compiling and running, text still needs rework
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2024-09-16 16:17:00 +03:00 |
twn_context.h
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yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
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2024-10-29 12:25:24 +03:00 |
twn_control.h
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twn_input: singleton rework, twn_control.h and fixes
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2024-10-08 10:12:47 +03:00 |
twn_draw.h
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separate the rest of general drawing code
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2025-01-03 21:59:00 +03:00 |
twn_engine_api.h
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audio_set() -> audio_set_parameter(), with string based convention
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2024-10-22 13:52:24 +03:00 |
twn_game_api.h
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yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
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2024-10-29 12:25:24 +03:00 |
twn_input.h
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yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
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2024-10-29 12:25:24 +03:00 |
twn_loop.h
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partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
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2024-09-16 09:07:01 +03:00 |
twn_option.h
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finally compiling and running, text still needs rework
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2024-09-16 16:17:00 +03:00 |
twn_texture_modes.h
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deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch
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2024-10-22 09:30:14 +03:00 |
twn_types.h
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separate the rest of general drawing code
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2025-01-03 21:59:00 +03:00 |
twn_util.h
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yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
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2024-10-29 12:25:24 +03:00 |
twn_varargcount.h
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finally compiling and running, text still needs rework
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2024-09-16 16:17:00 +03:00 |
twn_vec.h
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/apps/demos/scenery: add walking
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2025-01-02 13:29:28 +03:00 |