townengine/apps/demos
2024-10-22 14:45:30 +03:00
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bunnymark finally properly implemented depth optimization for 2d 2024-10-14 15:31:56 +03:00
platformer rework timers, update overlap/intersect and other procedures, some other things i dont remember 2024-10-22 14:45:30 +03:00
scenery use static, fixed arrays for circle geometry data instead of allocating for each one 2024-10-13 22:32:59 -03:00