10 lines
499 B
Plaintext
10 lines
499 B
Plaintext
api needs to facilitate easy interoperability with other languages and tools,
|
|
for that certain steps are taken:
|
|
|
|
* number of public api calls is kept at the minimum
|
|
* procedure signatures can only use basic types, no aggregates, with exception of Vec/Matrix types and alike,
|
|
with no expectation on new additions (see /include/twn_types.h)
|
|
* /include/twn_game_api.json file is hand-kept with a schema to aid automatic generation and other tooling
|
|
|
|
one of main inspirations for that is opengl model
|