6 lines
267 B
C
6 lines
267 B
C
#include "twn_engine_context_c.h"
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/* internally there's only one context, but it gets type casted to game and engine variants based on which header is included */
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/* engine parts should never mix twn_engine_context_c.h with twn_context.h */
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EngineContext ctx = {0};
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