townengine/src
2024-10-07 12:28:15 +03:00
..
game_object twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
rendering twn_util: separate internal c-only features from public header 2024-10-07 10:44:18 +03:00
system/linux twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
twn_audio_c.h twn_audio: settle down on float32 2-channel sampling only, format enums to style used elsewhere 2024-10-01 12:59:01 +03:00
twn_audio.c twn_audio: capitalize warn 2024-10-01 12:59:40 +03:00
twn_camera.c implement game configuration file 2024-10-01 12:48:42 +03:00
twn_context.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_engine_context_c.h implement game configuration file 2024-10-01 12:48:42 +03:00
twn_game_object_c.h twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
twn_input_c.h twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers 2024-10-06 23:49:05 +03:00
twn_input.c twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers 2024-10-06 23:49:05 +03:00
twn_loop.c new method of pack loading, assume data or data.btw in root to point to all other 2024-10-07 12:28:15 +03:00
twn_main.c partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
twn_textures_c.h make textures_dump_atlases work again and expose it as a utility function 2024-09-26 21:32:08 -03:00
twn_textures.c twn_util: separate internal c-only features from public header 2024-10-07 10:44:18 +03:00
twn_util_c.h twn_util: separate internal c-only features from public header 2024-10-07 10:44:18 +03:00
twn_util.c new method of pack loading, assume data or data.btw in root to point to all other 2024-10-07 12:28:15 +03:00