17 lines
193 B
C
17 lines
193 B
C
#ifndef STATE_H
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#define STATE_H
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#include "twn_game_api.h"
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#include <lua.h>
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typedef struct State {
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lua_State *L;
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unsigned char *game_buf;
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size_t game_buf_size;
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} State;
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#endif
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