townengine/townengine/scripting.h

19 lines
239 B
C

#ifndef SCRIPTING_H
#define SCRIPTING_H
#include <umka_api.h>
#include <stdint.h>
#include <stdbool.h>
typedef struct context t_ctx;
struct state {
t_ctx *hidden_ptr;
uint64_t tick_count;
};
bool scripting_init(void);
#endif