townengine/apps/testgame
2024-09-23 15:06:58 -03:00
..
scenes rename get_text_width() to text_get_width() 2024-09-23 15:06:58 -03:00
build.sh partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
CMakeLists.txt add bootstrapping shell script for purposes of setting --data-dir and cwd for LD_PATH=./ 2024-08-21 21:38:24 +03:00
game.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
player.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
player.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
state.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
world.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
world.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00