rat-times/ui/composed_ui.gd

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1.7 KiB
GDScript3
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extends Control
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var config: ConfigManager = preload("res://config_manager.tres")
onready var v_box_container_primary := $"%VBoxContainerPrimary" as VBoxContainer
onready var toggle_tab_container_button := $"%ToggleTabContainerButton" as Button
onready var tab_container := $"%TabContainer" as TabContainer
func _ready() -> void:
toggle_tab_container_button.toggle_mode = true
# warning-ignore:return_value_discarded
toggle_tab_container_button.connect("toggled", self, "_on_toggle_tab_container_button_toggled")
tab_container.visible = toggle_tab_container_button.pressed
OS.window_position = config.last_window_position
set_window_size()
get_tree().get_root().set_transparent_background(true)
func _on_toggle_tab_container_button_toggled(is_toggled: bool) -> void:
tab_container.visible = is_toggled
set_window_size()
func set_window_size() -> void:
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var style_box := theme.get_stylebox("panel", "background") as StyleBoxFlat
var margin := style_box.content_margin_bottom * 2
OS.window_size = v_box_container_primary.rect_size + Vector2.ONE * margin
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if tab_container.visible:
OS.window_size.y += tab_container.rect_size.y
var mouse_button_is_pressed := false
var dragging_start_position = Vector2()
func _gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton:
if event.get_button_index() == 1:
mouse_button_is_pressed = !mouse_button_is_pressed
dragging_start_position = get_local_mouse_position()
func _process(_delta: float) -> void:
if mouse_button_is_pressed:
OS.set_window_position(OS.window_position + get_global_mouse_position() - dragging_start_position)
func _notification(what: int) -> void:
match what:
MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
config.last_window_position = OS.window_position
get_tree().quit()