rat-times/scripts/time_stamp.gd

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2023-03-03 21:12:54 +00:00
## A simple proxy for the object returned by Godot's time functions
## Ensures proper typing
class_name TimeStamp
var year := 0
var month := 0
var day := 0
var weekday := 0
var hour := 0
var minute := 0
var second := 0
var unix := 0
func from_current_time() -> TimeStamp:
return from_dict(Time.get_datetime_dict_from_system())
func from_dict(time: Dictionary) -> TimeStamp:
year = time.year
month = time.month
day = time.day
weekday = time.weekday
hour = time.hour
minute = time.minute
second = time.second
unix = Time.get_unix_time_from_datetime_dict(time)
return self
func to_dict() -> Dictionary:
return {
year = year,
month = month,
day = day,
weekday = weekday,
hour = hour,
minute = minute,
second = second,
}
func get_difference(other_timestamp: TimeStamp) -> int:
return unix - other_timestamp.unix
func from_string(time_string: String) -> TimeStamp:
var time := Time.get_datetime_dict_from_datetime_string(time_string, true)
return from_dict(time)
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func from_unix_time(unix_time: int) -> TimeStamp:
var time := Time.get_datetime_dict_from_unix_time(unix_time)
return from_dict(time)
func equals(other) -> bool:
return (
other.year == year and \
other.month == month and \
other.day == day and \
other.weekday == weekday and \
other.hour == hour and \
other.minute == minute and \
other.second == second and \
other.unix == unix
)
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func _to_string() -> String:
return Time.get_datetime_string_from_datetime_dict(to_dict(), false)
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