rat-times/ui/Main.gd

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GDScript3
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extends Control
@onready var time_label: Label = %TimeLabel
@onready var start_button: Button = %StartButton
@onready var task_name_line_edit: LineEdit = %TaskNameLineEdit
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@onready var time_entries_items_tree: TimeEntriesItemsTree = %TimeEntriesItemsTree
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@onready var timer: Timer = %Timer
@onready var tasks_button: Button = %TasksButton
@onready var settings_button: Button = %SettingsButton
@onready var previous_tasks_window: Window = %PreviousTasksWindow
@onready var settings_window: Window = %SettingsWindow
@onready var file_path_file_dialog: FileDialog = %FilePathFileDialog
@onready var file_path_line_edit: LineEdit = %FilePathLineEdit
@onready var file_path_button: Button = %FilePathButton
@onready var theme_path_file_dialog: FileDialog = %ThemePathFileDialog
@onready var theme_path_button: Button = %ThemePathButton
@onready var sound_check_box: CheckBox = %SoundCheckBox
@onready var attributions_rich_text_label: RichTextLabel = %AttributionsRichTextLabel
@onready var audio_stream_player: AudioStreamPlayer = %AudioStreamPlayer
@onready var open_data_dir_button: Button = %OpenDataDirButton
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var timesheet: TimeSheet
var config: ConfigManager = preload("res://config_manager.tres")
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func _init() -> void:
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if config.theme_path:
var new_theme: Theme = ResourceLoader.load(config.theme_path, "Theme")
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if new_theme != null:
theme = new_theme
func _ready() -> void:
get_tree().set_auto_accept_quit(false)
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var _root := time_entries_items_tree.create_item()
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file_path_button.pressed.connect(
file_path_file_dialog.popup_centered
)
file_path_file_dialog.file_selected.connect(set_current_file)
file_path_line_edit.text_submitted.connect(set_current_file)
theme_path_button.pressed.connect(
theme_path_file_dialog.popup_centered
)
theme_path_file_dialog.file_selected.connect(
func theme_selected(theme_path: String) -> void:
var new_theme: Theme = ResourceLoader.load(theme_path, "Theme")
if new_theme != null:
theme = new_theme
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config.theme_path = theme_path
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)
theme_path_file_dialog.hide()
file_path_file_dialog.hide()
previous_tasks_window.hide()
settings_window.hide()
timer.timeout.connect(
func on_timer_timeout() -> void:
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timesheet.update()
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time_label.text = timesheet.get_period()
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var total_elapsed: int = timesheet.get_total_elapsed_seconds()
time_entries_items_tree.set_time_elapsed(total_elapsed)
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)
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start_button.tooltip_text = tr(Consts.START)
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start_button.toggle_mode = true
start_button.toggled.connect(
func start(is_on: bool) -> void:
if sound_check_box.button_pressed:
audio_stream_player.play()
if is_on:
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timesheet.start_entry(task_name_line_edit.text)
set_button_as_started()
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else:
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timesheet.close_entry()
set_button_as_stopped()
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)
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task_name_line_edit.text = config.last_task_name
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task_name_line_edit.text_changed.connect(
func(new_text: String) -> void:
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config.last_task_name = new_text
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)
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time_entries_items_tree.item_selected.connect(
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func item_selected() -> void:
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task_name_line_edit.text = time_entries_items_tree.get_current_text()
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)
tasks_button.toggle_mode = true
tasks_button.toggled.connect(
func tasks_toggled(is_on: bool) -> void:
previous_tasks_window.visible = is_on
)
previous_tasks_window.close_requested.connect(
func close() -> void:
tasks_button.set_pressed_no_signal(false)
previous_tasks_window.hide()
)
settings_button.toggle_mode = true
settings_button.toggled.connect(
func settings_toggled(is_on: bool) -> void:
settings_window.visible = is_on
)
settings_window.close_requested.connect(
func close() -> void:
settings_button.set_pressed_no_signal(false)
settings_window.hide()
)
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sound_check_box.button_pressed = config.sound_fx_on
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sound_check_box.toggled.connect(
func sound_toggle(is_on: bool) -> void:
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config.sound_fx_on = is_on
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)
open_data_dir_button.pressed.connect(
OS.shell_open.bind(OS.get_user_data_dir())
)
attributions_rich_text_label.meta_clicked.connect(OS.shell_open)
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set_current_file(config.current_file)
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func set_button_as_started() -> void:
time_entries_items_tree.set_current_item(timesheet.current_entry.name)
start_button.tooltip_text = tr(Consts.STOP)
start_button.theme_type_variation = Consts.THEME_OVERRIDE_STOP
timer.start()
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func set_button_as_stopped() -> void:
start_button.tooltip_text = tr(Consts.START)
time_label.text = Consts.NO_TIME
start_button.theme_type_variation = Consts.THEME_OVERRIDE_START
timer.stop()
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## Changes the data file path, and loads the new path
func set_current_file(new_current_file: String) -> void:
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timesheet = TimeSheet.restore(new_current_file)
if timesheet == null:
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return
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config.current_file = new_current_file
for entry_name in timesheet.entries_names:
time_entries_items_tree.append_name_to_tree(entry_name, timesheet.entries_names[entry_name])
if timesheet.current_entry != null and timesheet.current_entry.closed == false:
start_button.set_pressed_no_signal(true)
set_button_as_started()
file_path_file_dialog.current_path = config.current_file
file_path_file_dialog.current_dir = config.current_file.get_base_dir()
file_path_line_edit.text = config.current_file
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func _notification(what: int) -> void:
if what == NOTIFICATION_WM_CLOSE_REQUEST:
get_tree().quit()
## Unused; if a manual quit button is added, this would be used
func quit() -> void:
get_tree().notification(NOTIFICATION_WM_CLOSE_REQUEST)