class_name TimeEntryTreeItem signal end_time_updated var time_entry: TimeEntry var children := {} var time_entries := [] func get_child(parts: Array, or_create := false): var TimeEntryTreeItem = load("res://scripts/time_entry_tree_item.gd") if parts.size() == 0: return self var part: String = parts.pop_front() if not children.has(part): if or_create == false: return null var time_entry_tree_item = TimeEntryTreeItem.new() # warning-ignore:return_value_discarded time_entry_tree_item.connect("end_time_updated", self, "_on_end_time_updated") children[part] = time_entry_tree_item return children[part].get_child(parts, or_create) func append(new_time_entry: TimeEntry) -> void: var TimeEntryTreeItem = load("res://scripts/time_entry_tree_item.gd") var time_entry_tree_item = TimeEntryTreeItem.new() time_entry_tree_item.time_entry = new_time_entry # warning-ignore:return_value_discarded new_time_entry.connect("end_time_updated", time_entry_tree_item, "_on_end_time_updated") # warning-ignore:return_value_discarded time_entry_tree_item.connect("end_time_updated", self, "_on_end_time_updated") time_entries.append(time_entry_tree_item) func _on_end_time_updated() -> void: emit_signal("end_time_updated") func get_elapsed_seconds() -> int: var seconds := time_entry.get_elapsed_seconds() if time_entry != null else 0 for child_name in children: var child = children[child_name] seconds += child.get_elapsed_seconds() for entry in time_entries: seconds += entry.get_elapsed_seconds() return seconds func get_period() -> String: var time_in_secs := get_elapsed_seconds() return TimeEntry.time_to_period(time_in_secs) func to_dict() -> Dictionary: var json := {} var times := [] if time_entries.size() > 0: for entry in time_entries: times.append(entry.to_dict()) json["__time"] = times if children.size() > 0: for name in children: json[name] = children[name].to_dict() return json func _to_string() -> String: var json := to_dict() var json_string := JSON.print(json, "\t") return json_string