26 lines
316 B
GDScript
26 lines
316 B
GDScript
#!/usr/bin/env -S godot --headless -s
|
|
extends SceneTree
|
|
|
|
var cmd := CMD.new()
|
|
|
|
func _init():
|
|
for command in ["list", "stop", "start", "current"]:
|
|
if cmd.has_argument(command):
|
|
call(command)
|
|
|
|
|
|
func list() -> void:
|
|
pass
|
|
|
|
|
|
func stop() -> void:
|
|
pass
|
|
|
|
|
|
func start() -> void:
|
|
pass
|
|
|
|
|
|
func current() -> void:
|
|
pass
|