119 lines
3.3 KiB
GDScript
119 lines
3.3 KiB
GDScript
extends Control
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@onready var time_label: Label = %TimeLabel
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@onready var start_button: Button = %StartButton
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@onready var task_name_line_edit: LineEdit = %TaskNameLineEdit
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@onready var time_entries_items_tree: TimeEntriesItemsTree = %TimeEntriesItemsTree
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@onready var timer: Timer = %Timer
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@onready var tasks_button: Button = %TasksButton
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@onready var settings_button: Button = %SettingsButton
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@onready var previous_tasks_window: Window = %PreviousTasksWindow
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@onready var settings_window: Window = %SettingsWindow
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@onready var audio_stream_player: AudioStreamPlayer = %AudioStreamPlayer
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var config: ConfigManager = preload("res://config_manager.tres")
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func _ready() -> void:
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config.file_changed.connect(set_initial_state)
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config.theme_changed.connect(
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func theme_changed() -> void:
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theme = config.them
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)
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get_tree().set_auto_accept_quit(false)
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previous_tasks_window.hide()
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settings_window.hide()
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timer.timeout.connect(
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func on_timer_timeout() -> void:
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config.timesheet.update()
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time_label.text = config.timesheet.get_period()
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var total_elapsed: int = config.timesheet.get_total_elapsed_seconds()
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time_entries_items_tree.set_time_elapsed(total_elapsed)
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)
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start_button.tooltip_text = tr(Consts.START)
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start_button.toggle_mode = true
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start_button.toggled.connect(
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func start(is_on: bool) -> void:
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if config.sound_fx_on:
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audio_stream_player.play()
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if is_on:
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config.timesheet.start_entry(task_name_line_edit.text)
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set_button_as_started()
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else:
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config.timesheet.close_entry()
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set_button_as_stopped()
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)
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task_name_line_edit.text = config.last_task_name
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task_name_line_edit.text_changed.connect(
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func(new_text: String) -> void:
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config.last_task_name = new_text
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)
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time_entries_items_tree.item_selected.connect(
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func item_selected() -> void:
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task_name_line_edit.text = time_entries_items_tree.get_current_text()
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)
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tasks_button.toggle_mode = true
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tasks_button.toggled.connect(
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func tasks_toggled(is_on: bool) -> void:
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previous_tasks_window.visible = is_on
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)
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previous_tasks_window.close_requested.connect(
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func close() -> void:
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tasks_button.set_pressed_no_signal(false)
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previous_tasks_window.hide()
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)
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settings_button.toggle_mode = true
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settings_button.toggled.connect(
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func settings_toggled(is_on: bool) -> void:
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settings_window.visible = is_on
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)
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settings_window.close_requested.connect(
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func close() -> void:
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settings_button.set_pressed_no_signal(false)
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settings_window.hide()
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)
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func set_button_as_started() -> void:
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time_entries_items_tree.set_current_item(config.timesheet.current_entry.name)
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start_button.tooltip_text = tr(Consts.STOP)
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start_button.theme_type_variation = Consts.THEME_OVERRIDE_STOP
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timer.start()
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func set_button_as_stopped() -> void:
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start_button.tooltip_text = tr(Consts.START)
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time_label.text = Consts.NO_TIME
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start_button.theme_type_variation = Consts.THEME_OVERRIDE_START
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timer.stop()
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func set_initial_state() -> void:
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if config.timesheet.current_entry != null and config.timesheet.current_entry.closed == false:
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start_button.set_pressed_no_signal(true)
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set_button_as_started()
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func _notification(what: int) -> void:
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if what == NOTIFICATION_WM_CLOSE_REQUEST:
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get_tree().quit()
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## Unused; if a manual quit button is added, this would be used
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func quit() -> void:
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get_tree().notification(NOTIFICATION_WM_CLOSE_REQUEST)
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