quack/addons/cyclops_level_builder/menu/action_popup_menu.gd

47 lines
1.6 KiB
GDScript3
Raw Permalink Normal View History

2023-05-23 21:27:34 +00:00
# MIT License
#
# Copyright (c) 2023 Mark McKay
# https://github.com/blackears/cyclopsLevelBuilder
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
@tool
extends PopupMenu
class_name ActionPopupMenu
var action_map:Dictionary = {}
func _ready():
id_pressed.connect(on_id_pressed)
func add_action_item(action:CyclopsAction):
# var id:int = action_map.size()
var id:int = action_map.size() + 1000
add_item(action.name, id, action.accellerator)
action_map[id] = action
#func add_separator(label:String, id:int = -1):
# pass
func on_id_pressed(id:int):
var action:CyclopsAction = action_map[id]
action._execute()