quack/addons/cyclops_level_builder/commands/cmd_move_faces.gd

132 lines
4.1 KiB
GDScript3
Raw Normal View History

2023-05-23 21:27:34 +00:00
# MIT License
#
# Copyright (c) 2023 Mark McKay
# https://github.com/blackears/cyclopsLevelBuilder
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
@tool
class_name CommandMoveFaces
extends CyclopsCommand
class BlockFaceChanges extends RefCounted:
var block_path:NodePath
var face_indices:Array[int] = []
var tracked_block_data:ConvexBlockData
#Public
var move_offset:Vector3 = Vector3.ZERO
#Private
var block_map:Dictionary = {}
func add_face(block_path:NodePath, index:int):
# print("Adding face %s %s" % [block_path, index])
add_faces(block_path, [index])
func add_faces(block_path:NodePath, indices:Array[int]):
var changes:BlockFaceChanges
if block_map.has(block_path):
changes = block_map[block_path]
else:
changes = BlockFaceChanges.new()
changes.block_path = block_path
var block:CyclopsConvexBlock = builder.get_node(block_path)
changes.tracked_block_data = block.block_data
block_map[block_path] = changes
for index in indices:
if !changes.face_indices.has(index):
changes.face_indices.append(index)
func _init():
command_name = "Move faces"
func do_it():
# print("cmd move edges- DO IT")
for block_path in block_map.keys():
# print("%s" % block_path)
var block:CyclopsConvexBlock = builder.get_node(block_path)
var rec:BlockFaceChanges = block_map[block_path]
# print("rec %s" % rec)
var vol:ConvexVolume = ConvexVolume.new()
vol.init_from_convex_block_data(rec.tracked_block_data)
# print("init done")
#var moved_vert_indices:PackedInt32Array
var new_points:PackedVector3Array
var new_sel_centroids:PackedVector3Array
var moved_vert_indices:Array[int] = []
for face_index in rec.face_indices:
var f:ConvexVolume.FaceInfo = vol.faces[face_index]
var centroid:Vector3 = f.get_centroid()
# var v0:ConvexVolume.VertexInfo = vol.vertices[e.start_index]
# var v1:ConvexVolume.VertexInfo = vol.vertices[e.end_index]
if f.selected:
new_sel_centroids.append(centroid + move_offset)
for v_idx in f.vertex_indices:
if !moved_vert_indices.has(v_idx):
new_points.append(vol.vertices[v_idx].point + move_offset)
moved_vert_indices.append(v_idx)
else:
for v_idx in f.vertex_indices:
if !moved_vert_indices.has(v_idx):
new_points.append(vol.vertices[v_idx].point + move_offset)
moved_vert_indices.append(v_idx)
for v_idx in vol.vertices.size():
if !moved_vert_indices.has(v_idx):
new_points.append(vol.vertices[v_idx].point)
#print("new points_ %s" % new_points)
var new_vol:ConvexVolume = ConvexVolume.new()
new_vol.init_from_points(new_points)
new_vol.copy_face_attributes(vol)
#print("new init done")
#Copy selection data
for f_idx in new_vol.faces.size():
var f_new:ConvexVolume.FaceInfo = new_vol.faces[f_idx]
var centroid:Vector3 = f_new.get_centroid()
# print ("vol point %s " % v1.point)
if new_sel_centroids.has(centroid):
# print("set sel")
f_new.selected = true
block.block_data = new_vol.to_convex_block_data()
func undo_it():
for block_path in block_map.keys():
var rec:BlockFaceChanges = block_map[block_path]
var block:CyclopsConvexBlock = builder.get_node(block_path)
block.block_data = rec.tracked_block_data