190 lines
5.8 KiB
GDScript3
190 lines
5.8 KiB
GDScript3
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# MIT License
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#
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# Copyright (c) 2023 Mark McKay
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# https://github.com/blackears/cyclopsLevelBuilder
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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@tool
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class_name CommandSelectEdges
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extends CyclopsCommand
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class BlockEdgeChanges extends RefCounted:
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var block_path:NodePath
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var edge_indices:Array[int] = []
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var tracked_block_data:ConvexBlockData
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#Public
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var selection_type:Selection.Type = Selection.Type.REPLACE
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#Private
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var block_map:Dictionary = {}
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func add_edge(block_path:NodePath, index:int):
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add_edges(block_path, [index])
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func add_edges(block_path:NodePath, indices:Array[int]):
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var changes:BlockEdgeChanges
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if block_map.has(block_path):
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changes = block_map[block_path]
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else:
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changes = BlockEdgeChanges.new()
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changes.block_path = block_path
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var block:CyclopsConvexBlock = builder.get_node(block_path)
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changes.tracked_block_data = block.block_data
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block_map[block_path] = changes
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for index in indices:
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if !changes.edge_indices.has(index):
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changes.edge_indices.append(index)
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func _init():
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command_name = "Select edges"
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func will_change_anything()->bool:
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for block_path in block_map.keys():
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#print("path %s" % node_path)
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var rec:BlockEdgeChanges = block_map[block_path]
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var block:CyclopsConvexBlock = builder.get_node(block_path)
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var vol:ConvexVolume = ConvexVolume.new()
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vol.init_from_convex_block_data(rec.tracked_block_data)
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if !rec.edge_indices.is_empty():
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if vol.active_edge != rec.edge_indices[0]:
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return true
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match selection_type:
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Selection.Type.REPLACE:
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for e_idx in vol.edges.size():
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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if e.selected != rec.edge_indices.has(e_idx):
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#print("will change SREP")
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return true
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Selection.Type.ADD:
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for e_idx in rec.edge_indices:
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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if rec.edge_indices.has(e_idx):
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if !e.selected:
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#print("will change ADD")
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return true
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Selection.Type.SUBTRACT:
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for e_idx in rec.edge_indices:
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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if rec.edge_indices.has(e_idx):
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if e.selected:
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#print("will change SUB")
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return true
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Selection.Type.TOGGLE:
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#print("will change TOG")
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return true
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return false
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func do_it():
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# print("sel edges do_it")
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for block_path in block_map.keys():
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# print("path %s" % block_path)
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var rec:BlockEdgeChanges = block_map[block_path]
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var block:CyclopsConvexBlock = builder.get_node(block_path)
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var vol:ConvexVolume = ConvexVolume.new()
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vol.init_from_convex_block_data(rec.tracked_block_data)
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if !rec.edge_indices.is_empty():
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var active_index:int = rec.edge_indices[0]
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match selection_type:
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Selection.Type.REPLACE:
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vol.active_edge = active_index
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Selection.Type.ADD:
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vol.active_edge = active_index
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Selection.Type.SUBTRACT:
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if rec.edge_indices.has(vol.active_edge):
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vol.active_edge = -1
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Selection.Type.TOGGLE:
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if rec.edge_indices.has(vol.active_edge):
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vol.active_edge = -1
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elif !vol.edges[active_index].selected:
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vol.active_edge = active_index
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match selection_type:
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Selection.Type.REPLACE:
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for e_idx in vol.edges.size():
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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e.selected = rec.edge_indices.has(e_idx)
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Selection.Type.ADD:
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for e_idx in vol.edges.size():
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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if rec.edge_indices.has(e_idx):
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e.selected = true
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Selection.Type.SUBTRACT:
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for e_idx in vol.edges.size():
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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if rec.edge_indices.has(e_idx):
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e.selected = false
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Selection.Type.TOGGLE:
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for e_idx in vol.edges.size():
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var e:ConvexVolume.EdgeInfo = vol.edges[e_idx]
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if rec.edge_indices.has(e_idx):
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#print("flipping %s" % e.selected)
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e.selected = !e.selected
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if vol.active_edge != -1:
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if vol.active_edge >= vol.edges.size() || !vol.edges[vol.active_edge].selected:
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vol.active_edge = -1
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#Synchronize vertex & face selection
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#print("synchronizing verts")
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# var selected_verts:Array[int] = []
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# for e in vol.edges:
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# if e.selected:
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# for v_idx in [e.start_index, e.end_index]:
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# if !selected_verts.has(v_idx):
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# #print("selecting vert %s" % v_idx)
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# selected_verts.append(v_idx)
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# for v_idx in vol.vertices.size():
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# vol.vertices[v_idx].selected = selected_verts.has(v_idx)
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# vol.update_edge_and_face_selection_from_vertices()
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block.block_data = vol.to_convex_block_data()
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builder.selection_changed.emit()
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func undo_it():
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# print("sel verts undo_it")
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#print("sel vert undo_it()")
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for block_path in block_map.keys():
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var rec:BlockEdgeChanges = block_map[block_path]
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var block:CyclopsConvexBlock = builder.get_node(block_path)
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block.block_data = rec.tracked_block_data
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builder.selection_changed.emit()
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