# MIT License # # Copyright (c) 2023 Mark McKay # https://github.com/blackears/cyclopsLevelBuilder # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. @tool class_name CommandMoveVertices extends CyclopsCommand class BlockVertexChanges extends RefCounted: var block_path:NodePath var vertex_indices:Array[int] = [] var tracked_block_data:ConvexBlockData #Public var move_offset:Vector3 = Vector3.ZERO #Private var block_map:Dictionary = {} func add_vertex(block_path:NodePath, index:int): add_vertices(block_path, [index]) func add_vertices(block_path:NodePath, indices:Array[int]): # print("adding vertex %s %s" % [block_path, indices]) var changes:BlockVertexChanges if block_map.has(block_path): changes = block_map[block_path] else: changes = BlockVertexChanges.new() changes.block_path = block_path var block:CyclopsConvexBlock = builder.get_node(block_path) changes.tracked_block_data = block.block_data block_map[block_path] = changes for index in indices: if !changes.vertex_indices.has(index): changes.vertex_indices.append(index) func _init(): command_name = "Move vertices" func do_it(): # print("move verts do_it") for block_path in block_map.keys(): var block:CyclopsConvexBlock = builder.get_node(block_path) var rec:BlockVertexChanges = block_map[block_path] var vol:ConvexVolume = ConvexVolume.new() vol.init_from_convex_block_data(rec.tracked_block_data) # print("rec.vertex_indices %s" % rec.vertex_indices) # print("move_offset %s" % move_offset) var selected_points:PackedVector3Array var new_points:PackedVector3Array for v_idx in vol.vertices.size(): if rec.vertex_indices.has(v_idx): var p:Vector3 = vol.vertices[v_idx].point + move_offset new_points.append(p) selected_points.append(p) else: new_points.append(vol.vertices[v_idx].point) var new_vol:ConvexVolume = ConvexVolume.new() new_vol.init_from_points(new_points) new_vol.copy_face_attributes(vol) for v_idx in new_vol.vertices.size(): var v:ConvexVolume.VertexInfo = new_vol.vertices[v_idx] # print ("vol point %s " % v.point) if selected_points.has(v.point): # print("set sel") v.selected = true block.block_data = new_vol.to_convex_block_data() func undo_it(): # print("move verts undo_it") for block_path in block_map.keys(): var rec:BlockVertexChanges = block_map[block_path] var block:CyclopsConvexBlock = builder.get_node(block_path) block.block_data = rec.tracked_block_data