[gd_scene load_steps=5 format=3] [ext_resource type="Script" path="res://addons/cyclops_level_builder/docks/material_palette/material_snapshot.gd" id="1_c0jsn"] [ext_resource type="Material" uid="uid://rdhrhgrb78ls" path="res://addons/cyclops_level_builder/materials/grid.tres" id="2_q7d7x"] [sub_resource type="QuadMesh" id="QuadMesh_o8jeg"] [sub_resource type="Environment" id="Environment_p06d0"] [node name="SubViewport" type="SubViewport"] own_world_3d = true size = Vector2i(64, 64) render_target_update_mode = 4 script = ExtResource("1_c0jsn") [node name="Node3D" type="Node3D" parent="."] [node name="Camera3D" type="Camera3D" parent="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1) projection = 1 [node name="MeshInstance3D" type="MeshInstance3D" parent="Node3D"] mesh = SubResource("QuadMesh_o8jeg") surface_material_override/0 = ExtResource("2_q7d7x") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4) [node name="WorldEnvironment" type="WorldEnvironment" parent="Node3D"] environment = SubResource("Environment_p06d0")