# MIT License # # Copyright (c) 2023 Mark McKay # https://github.com/blackears/cyclopsLevelBuilder # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. @tool class_name CommandMoveFacePlanar extends CyclopsCommand #Public data to set before activating command var blocks_root_path:NodePath var block_path:NodePath var move_dir_normal:Vector3 var move_amount:float var face_id:int var lock_uvs:bool = false #Private var block_name:String var block_selected:bool var tracked_block_data:ConvexBlockData var deleted:bool = false func _init(): command_name = "Move face planar" func move_to(offset:Vector3, intermediate:bool): # print("move_to off %s faceid %s amount %s movedir %s" % [offset, face_id, move_amount, move_dir_normal]) if !tracked_block_data: var block:CyclopsConvexBlock = builder.get_node(block_path) block_name = block.name block_selected = block.selected tracked_block_data = block.block_data var ctl_mesh:ConvexVolume = ConvexVolume.new() ctl_mesh.init_from_convex_block_data(tracked_block_data) var new_mesh:ConvexVolume = ctl_mesh.translate_face_plane(face_id, offset, lock_uvs) #print("offset %s" % offset) #print("ctl_mesh %s" % ctl_mesh.get_points()) var block:CyclopsConvexBlock = builder.get_node(block_path) if new_mesh == null || new_mesh.is_empty(): #print("new_mesh EMPTY") block.block_data = null if !intermediate: block.queue_free() deleted = true return #ctl_mesh.remove_unused_planes() #print("new_mesh %s" % new_mesh.get_points()) var result_data:ConvexBlockData = new_mesh.to_convex_block_data() # var result_data:ConvexBlockData = ctl_mesh.to_convex_block_data() block.block_data = result_data func do_it_intermediate(): move_to(move_dir_normal * move_amount, true) func do_it(): move_to(move_dir_normal * move_amount, false) func undo_it(): if deleted: var block:CyclopsConvexBlock = preload("../nodes/cyclops_convex_block.gd").new() var blocks_root:CyclopsBlocks = builder.get_node(blocks_root_path) blocks_root.add_child(block) block.owner = builder.get_editor_interface().get_edited_scene_root() block.block_data = tracked_block_data block.name = block_name block.selected = block_selected deleted = false return move_to(Vector3.ZERO, false)