import bpy import mathutils def draw_plane(hessian): # Extract the plane coefficients from the Hessian form a, b, c, d = hessian # Calculate the normal vector of the plane normal = mathutils.Vector((a, b, c)).normalized() # Calculate the point at the center of the plane point = normal * d # Create a new mesh object for the point and line mesh = bpy.data.meshes.new(name="Plane Center and Normal") obj = bpy.data.objects.new(name="Plane Object", object_data=mesh) # Create the vertices for the point and line vertices = [ point, point + normal ] # Create the edges for the line edges = [ (0, 1) ] # Create the mesh data for the point and line mesh.from_pydata(vertices, edges, []) # Add the object to the scene bpy.context.scene.collection.objects.link(obj) draw_plane((0, 1, 0, 11))