65 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| # MIT License
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| #
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| # Copyright (c) 2023 Mark McKay
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| # https://github.com/blackears/cyclopsLevelBuilder
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| #
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| # Permission is hereby granted, free of charge, to any person obtaining a copy
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| # of this software and associated documentation files (the "Software"), to deal
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| # in the Software without restriction, including without limitation the rights
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| # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| # copies of the Software, and to permit persons to whom the Software is
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| # furnished to do so, subject to the following conditions:
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| #
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| # The above copyright notice and this permission notice shall be included in all
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| # copies or substantial portions of the Software.
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| #
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| # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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| # SOFTWARE.
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| 
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| @tool
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| class_name CommandMoveBlocks
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| extends CyclopsCommand
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| 
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| #Public data to set before activating command
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| var move_offset:Vector3
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| var lock_uvs:bool = false
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| 
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| #Private
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| var blocks_to_move:Array[NodePath]
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| var tracked_block_data:Array[ConvexBlockData]
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| 
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| func _init():
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| 	command_name = "Move blocks"
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| 
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| #Add blocks to be moved here
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| func add_block(block_path:NodePath):
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| 	blocks_to_move.append(block_path)
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| 	
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| 	var block:CyclopsConvexBlock = builder.get_node(block_path)
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| 	#tracked_blocks.append(block)
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| 	tracked_block_data.append(block.block_data.duplicate())
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| 
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| #Moves all blocks from the start position by this amount
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| func move_to(offset:Vector3):
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| 	for i in blocks_to_move.size():
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| 		var block:CyclopsConvexBlock = builder.get_node(blocks_to_move[i])
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| 		
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| 		var ctl_mesh:ConvexVolume = ConvexVolume.new()
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| 		ctl_mesh.init_from_convex_block_data(tracked_block_data[i])
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| 		ctl_mesh.translate(offset, lock_uvs)
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| 		var result_data:ConvexBlockData = ctl_mesh.to_convex_block_data()
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| 		block.block_data = result_data
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| 		#tracked_blocks[block_idx].block_data = result_data
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| 
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| func do_it():
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| 	move_to(move_offset)
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| 
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| func undo_it():
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| 	move_to(Vector3.ZERO)
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| 	
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