add throw signal to player
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@ -211,6 +211,11 @@ function Vector3:rotated(axis, angle)
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return Vector3(v)
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end
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---Returns a copy of this vector.
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---@return Vector3
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function Vector3:copy()
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return Vector3(self)
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end
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---- CONSTANTS
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Vector3.UP = Vector3(0, 1, 0)
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