add font
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@ -35,7 +35,6 @@ function Player:tick(ctx)
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local direction = ((camera_forward * forward_input) + (camera_right * strafe_input)):normalized()
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local target_vel = direction * self.speed
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self.velocity = self.velocity:lerp(target_vel, self.accel)
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-- self.velocity = target_vel
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if input_action_just_pressed{name = "throw"} then
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self.ThrowPressed:emit(self.position:copy(), camera_forward:copy())
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