don't actually need signal required in game.lua

This commit is contained in:
Lera Elvoé 2025-02-14 15:18:40 +03:00
parent 2515fe7b27
commit d17e670f27
Signed by: yagich
SSH Key Fingerprint: SHA256:6xjGb6uA7lAVcULa7byPEN//rQ0wPoG+UzYVMfZnbvc

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@ -1,7 +1,6 @@
local player = require "classes.player" local player = require "classes.player"
local util = require "util" local util = require "util"
local Vector3 = require "types.vector3" local Vector3 = require "types.vector3"
local Signal = require("types.signal")
-- called every frame, with constant delta time -- called every frame, with constant delta time
function game_tick() function game_tick()