don't actually need signal required in game.lua
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@ -1,7 +1,6 @@
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local player = require "classes.player"
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local player = require "classes.player"
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local util = require "util"
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local util = require "util"
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local Vector3 = require "types.vector3"
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local Vector3 = require "types.vector3"
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local Signal = require("types.signal")
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-- called every frame, with constant delta time
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-- called every frame, with constant delta time
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function game_tick()
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function game_tick()
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