Compare commits
No commits in common. "db4809d3857555c3e2fda5b540416374dd8904e9" and "4c5006d1e7c55c11417b77ce129f6730f4b54604" have entirely different histories.
db4809d385
...
4c5006d1e7
Binary file not shown.
Before Width: | Height: | Size: 2.7 KiB |
@ -1,38 +0,0 @@
|
|||||||
# Blender 4.0.2
|
|
||||||
# www.blender.org
|
|
||||||
o Cube
|
|
||||||
v -0.500000 -0.500000 0.500000
|
|
||||||
v -0.500000 0.500000 0.500000
|
|
||||||
v -0.500000 -0.500000 -0.500000
|
|
||||||
v -0.500000 0.500000 -0.500000
|
|
||||||
v 0.500000 -0.500000 0.500000
|
|
||||||
v 0.500000 0.500000 0.500000
|
|
||||||
v 0.500000 -0.500000 -0.500000
|
|
||||||
v 0.500000 0.500000 -0.500000
|
|
||||||
vn -1.0000 -0.0000 -0.0000
|
|
||||||
vn -0.0000 -0.0000 -1.0000
|
|
||||||
vn 1.0000 -0.0000 -0.0000
|
|
||||||
vn -0.0000 -0.0000 1.0000
|
|
||||||
vn -0.0000 -1.0000 -0.0000
|
|
||||||
vn -0.0000 1.0000 -0.0000
|
|
||||||
vt 0.375000 0.000000
|
|
||||||
vt 0.625000 0.000000
|
|
||||||
vt 0.625000 0.250000
|
|
||||||
vt 0.375000 0.250000
|
|
||||||
vt 0.625000 0.500000
|
|
||||||
vt 0.375000 0.500000
|
|
||||||
vt 0.625000 0.750000
|
|
||||||
vt 0.375000 0.750000
|
|
||||||
vt 0.625000 1.000000
|
|
||||||
vt 0.375000 1.000000
|
|
||||||
vt 0.125000 0.500000
|
|
||||||
vt 0.125000 0.750000
|
|
||||||
vt 0.875000 0.500000
|
|
||||||
vt 0.875000 0.750000
|
|
||||||
s 0
|
|
||||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
|
||||||
f 3/4/2 4/3/2 8/5/2 7/6/2
|
|
||||||
f 7/6/3 8/5/3 6/7/3 5/8/3
|
|
||||||
f 5/8/4 6/7/4 2/9/4 1/10/4
|
|
||||||
f 3/11/5 7/6/5 5/8/5 1/12/5
|
|
||||||
f 8/5/6 4/13/6 2/14/6 6/7/6
|
|
Binary file not shown.
@ -1,125 +0,0 @@
|
|||||||
---@class Obj
|
|
||||||
---@field model string
|
|
||||||
---@field texture string
|
|
||||||
---@field texture_size integer
|
|
||||||
---@field position Vector3
|
|
||||||
---@field triangles table
|
|
||||||
local Obj = {}
|
|
||||||
|
|
||||||
local Vector3 = require "types.vector3"
|
|
||||||
|
|
||||||
Obj.__index = Obj
|
|
||||||
|
|
||||||
local function string_split(str, delimiter)
|
|
||||||
local res = {}
|
|
||||||
local i = 0
|
|
||||||
local f
|
|
||||||
local match = '(.-)' .. delimiter .. '()'
|
|
||||||
|
|
||||||
if string.find(str, delimiter) == nil then
|
|
||||||
return {str}
|
|
||||||
end
|
|
||||||
|
|
||||||
for sub, j in string.gmatch(str, match) do
|
|
||||||
i = i + 1
|
|
||||||
res[i] = sub
|
|
||||||
f = j
|
|
||||||
end
|
|
||||||
|
|
||||||
if i ~= 0 then
|
|
||||||
res[i+1] = string.sub(str, f)
|
|
||||||
end
|
|
||||||
|
|
||||||
return res
|
|
||||||
end
|
|
||||||
|
|
||||||
---parses the obj file and triangulates it for drawing
|
|
||||||
---@param model string path to obj model
|
|
||||||
---@param texture {file: string, size: number}
|
|
||||||
---@param position Vector3?
|
|
||||||
---@return Obj
|
|
||||||
function Obj.create(model, texture, position)
|
|
||||||
local pos
|
|
||||||
if position ~= nil then
|
|
||||||
pos = position
|
|
||||||
else
|
|
||||||
pos = Vector3()
|
|
||||||
end
|
|
||||||
local obj = {
|
|
||||||
model = model,
|
|
||||||
texture = texture.file,
|
|
||||||
texture_size = texture.size,
|
|
||||||
position = pos:copy(),
|
|
||||||
|
|
||||||
triangles = {}
|
|
||||||
}
|
|
||||||
obj.position = obj.position:copy()
|
|
||||||
setmetatable(obj, Obj)
|
|
||||||
-- adapted from https://github.com/karai17/lua-obj/blob/master/obj_loader.lua
|
|
||||||
-- Copyright (c) 2014 Landon Manning - LManning17@gmail.com - LandonManning.com
|
|
||||||
-- MIT
|
|
||||||
local file = file_read{file = obj.model}
|
|
||||||
local lines = string_split(file, "\r?\n")
|
|
||||||
local obj_data = {
|
|
||||||
v = {},
|
|
||||||
vt = {},
|
|
||||||
f = {},
|
|
||||||
}
|
|
||||||
for _, line in ipairs(lines) do
|
|
||||||
local l = string_split(line, "%s+")
|
|
||||||
if l[1] == "v" then
|
|
||||||
local v = {
|
|
||||||
x = tonumber(l[2]),
|
|
||||||
y = tonumber(l[3]),
|
|
||||||
z = tonumber(l[4]),
|
|
||||||
}
|
|
||||||
table.insert(obj_data.v, v)
|
|
||||||
elseif l[1] == "vt" then
|
|
||||||
local vt = {
|
|
||||||
x = tonumber(l[2]) * obj.texture_size,
|
|
||||||
y = tonumber(l[3]) * obj.texture_size,
|
|
||||||
}
|
|
||||||
table.insert(obj_data.vt, vt)
|
|
||||||
elseif l[1] == "f" then
|
|
||||||
local f = {}
|
|
||||||
for i = 2, #l do
|
|
||||||
local split = string_split(l[i], "/")
|
|
||||||
local v = {}
|
|
||||||
|
|
||||||
v.v = tonumber(split[1])
|
|
||||||
if split[2] ~= "" then v.vt = tonumber(split[2]) end
|
|
||||||
-- v.vn = tonumber(split[3])
|
|
||||||
|
|
||||||
table.insert(f, v)
|
|
||||||
end
|
|
||||||
table.insert(obj_data.f, f)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
for _, face in ipairs(obj_data.f) do
|
|
||||||
for i = 2, #face - 1 do
|
|
||||||
local triangle = {
|
|
||||||
v0 = obj_data.v[face[1].v],
|
|
||||||
v1 = obj_data.v[face[i].v],
|
|
||||||
v2 = obj_data.v[face[i + 1].v],
|
|
||||||
uv0 = obj_data.vt[face[1].vt],
|
|
||||||
uv1 = obj_data.vt[face[i].vt],
|
|
||||||
uv2 = obj_data.vt[face[i + 1].vt],
|
|
||||||
texture = obj.texture
|
|
||||||
}
|
|
||||||
table.insert(obj.triangles, triangle)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return obj
|
|
||||||
end
|
|
||||||
|
|
||||||
function Obj:draw()
|
|
||||||
for _, triangle in ipairs(self.triangles) do
|
|
||||||
local newt = util.shallow_copy(triangle)
|
|
||||||
newt.v0 = Vector3(triangle.v0) + self.position
|
|
||||||
newt.v1 = Vector3(triangle.v1) + self.position
|
|
||||||
newt.v2 = Vector3(triangle.v2) + self.position
|
|
||||||
draw_triangle(newt)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
return Obj
|
|
@ -3,16 +3,10 @@ local player = require "classes.player"
|
|||||||
local Vector3 = require "types.vector3"
|
local Vector3 = require "types.vector3"
|
||||||
local List = require "types.list"
|
local List = require "types.list"
|
||||||
|
|
||||||
local Obj = require "classes.obj"
|
|
||||||
|
|
||||||
local cube = Obj.create("models/unit_cube.obj", {file = "images/measure002a.png", size = 512}, Vector3(0, 1, 0))
|
|
||||||
|
|
||||||
local Feed = require "classes.feed"
|
local Feed = require "classes.feed"
|
||||||
---@type List
|
|
||||||
local feed = List()
|
local feed = List()
|
||||||
|
|
||||||
local Duck = require "classes.duck"
|
local Duck = require "classes.duck"
|
||||||
---@type List
|
|
||||||
local ducks = List()
|
local ducks = List()
|
||||||
|
|
||||||
local function create_feed(position, direction)
|
local function create_feed(position, direction)
|
||||||
@ -44,7 +38,10 @@ end
|
|||||||
function game_tick()
|
function game_tick()
|
||||||
-- ctx.initialization_needed is true first frame and every time dynamic reload is performed
|
-- ctx.initialization_needed is true first frame and every time dynamic reload is performed
|
||||||
if ctx.initialization_needed then
|
if ctx.initialization_needed then
|
||||||
audio_play{audio = "music/bg1.xm", loops = true, channel = "music"}
|
-- ctx.udata persists on reload
|
||||||
|
ctx.udata = {
|
||||||
|
capture = false,
|
||||||
|
}
|
||||||
player.ThrowPressed:connect(create_feed)
|
player.ThrowPressed:connect(create_feed)
|
||||||
|
|
||||||
-- spawn some ducks
|
-- spawn some ducks
|
||||||
@ -55,13 +52,7 @@ function game_tick()
|
|||||||
duck.SeekFeed:connect(duck_seek_feed)
|
duck.SeekFeed:connect(duck_seek_feed)
|
||||||
duck.index = i
|
duck.index = i
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
-- ctx.udata persists on reload
|
|
||||||
if ctx.udata == nil then
|
|
||||||
ctx.udata = {
|
|
||||||
capture = false,
|
|
||||||
}
|
|
||||||
end
|
end
|
||||||
|
|
||||||
ctx.mouse_capture = ctx.udata.capture
|
ctx.mouse_capture = ctx.udata.capture
|
||||||
@ -86,7 +77,4 @@ function game_tick()
|
|||||||
texture_region = { x = 0, y = 0, w = 512, h = 512 },
|
texture_region = { x = 0, y = 0, w = 512, h = 512 },
|
||||||
}
|
}
|
||||||
draw_quad(util.merge(q, params))
|
draw_quad(util.merge(q, params))
|
||||||
cube.position.x = math.sin(ctx.frame_number * 0.01)
|
|
||||||
cube.position.z = math.cos(ctx.frame_number * 0.01)
|
|
||||||
cube:draw()
|
|
||||||
end
|
end
|
||||||
|
@ -154,7 +154,7 @@ function List:shuffled()
|
|||||||
end
|
end
|
||||||
|
|
||||||
---Returns a sorted copy of this list.
|
---Returns a sorted copy of this list.
|
||||||
---@param f? fun(a: any, b: any): boolean
|
---@param f? fun(a: any, b: any)
|
||||||
---@return List
|
---@return List
|
||||||
function List:sorted(f)
|
function List:sorted(f)
|
||||||
local list = self:copy()
|
local list = self:copy()
|
||||||
|
@ -1,5 +1,8 @@
|
|||||||
--- @alias vectorlike number[] | Vector3
|
|
||||||
--- @class Vector3
|
--- @class Vector3
|
||||||
|
--- @field x number
|
||||||
|
--- @field y number
|
||||||
|
--- @field z number
|
||||||
|
--- @alias vectorlike number[] | Vector3
|
||||||
local Vector3 = {
|
local Vector3 = {
|
||||||
x = 0,
|
x = 0,
|
||||||
y = 0,
|
y = 0,
|
||||||
|
Loading…
Reference in New Issue
Block a user