quack2/data/scripts
2025-02-23 17:08:20 +03:00
..
classes add rotation field to obj 2025-02-23 17:08:20 +03:00
types add in-place rotate method to v3 and avoid unnecessary conversion in :rotated() 2025-02-23 17:07:56 +03:00
game.lua add rotation field to obj 2025-02-23 17:08:20 +03:00
util.lua duckie :) 2025-02-15 14:58:27 +03:00