70 lines
1.3 KiB
GDScript
70 lines
1.3 KiB
GDScript
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# Public constants
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const Method = preload("res://addons/http_server/method.gd")
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# Private variables
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var __body: String = ""
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var __endpoint: String = ""
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var __headers: Dictionary = {
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# key: String, header name
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# value: Variant, header value
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}
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var __json_data = null # Variant
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var __type: int = Method.GET
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# Lifecyle methods
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func _init(type: int,endpoint: String,headers: Dictionary,body: String):
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__body = body
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__endpoint = endpoint
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__headers = headers
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__type = type
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# Public methods
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func body() -> String:
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return __body
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func endpoint() -> String:
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return __endpoint
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func header(name: String = "", default = null): # Variant
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return __headers.get(name, default)
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func headers() -> Dictionary:
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return __headers
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func json(): # Variant
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if __json_data != null:
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return __json_data
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var content_type = header("content-type")
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if content_type != "application/json":
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print(
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"[WRN] Attempting to call get_json checked a request with content-type: %s" % [content_type]
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)
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return null
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var json = JSON.new()
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var test_json_conv = json.parse(__body)
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if test_json_conv != OK:
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print(
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"[ERR] Error parsing request json at line %s: %s" % [json.get_error_line(), json.get_error_message()]
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)
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__json_data = json.get_data()
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return __json_data
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func type() -> int:
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return __type
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