fix OverrideEditorSettingsMenu not being able to instance item more than once
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@ -9,7 +9,8 @@ const ITEM_SCENE := preload("res://UI/Components/OverrideEditorSettingsMenu/Over
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func _ready() -> void:
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func _ready() -> void:
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new_override_button.pressed.connect(
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new_override_button.pressed.connect(
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add_item.bind(ITEM_SCENE.instantiate())
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func():
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add_item(ITEM_SCENE.instantiate())
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)
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)
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