add releases manager
This commit is contained in:
parent
f58dc7f37b
commit
94c256b608
392
Classes/ReleasesManager.gd
Normal file
392
Classes/ReleasesManager.gd
Normal file
@ -0,0 +1,392 @@
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extends Node
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const API_SLUG := "https://api.github.com/repos/"
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const RELEASES_SLUG := "godotengine/godot/releases"
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const ASSET_SLUG := "assets/%s"
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const RELEASES_BASE_FOLDER := "user://releases"
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const RELEASES_FILE := RELEASES_BASE_FOLDER + "/releases.json"
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const TEMP_FOLDER := "user://_tmp/"
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const FETCH_COOLDOWN := 60.0 # seconds
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var releases: Releases
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var github_token: String = OS.get_environment("GITHUB_TOKEN")
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var http: HTTPRequest = HTTPRequest.new()
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var is_downloading: bool = false
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var threads: Array[Thread]
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signal releases_fetched(releases: Releases)
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signal version_downloaded(version: String)
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signal export_templates_downloaded(version: String)
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func _ready() -> void:
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DirAccess.make_dir_absolute(TEMP_FOLDER)
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DirAccess.make_dir_absolute(RELEASES_BASE_FOLDER)
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add_child(http)
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releases = load_releases()
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func fetch_releases(force_local: bool = false) -> void:
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if force_local:
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releases_fetched.emit(releases)
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return
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if is_downloading:
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print("downloading something, try again later")
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return
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if releases.last_checked_at + FETCH_COOLDOWN > Time.get_unix_time_from_system():
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print("already fetched recently, returning local")
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releases_fetched.emit(releases)
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return
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var response_func = func(result: int, _response_code: int, _headers: PackedStringArray, body: PackedByteArray):
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if result != OK:
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return
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releases.clear()
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releases.last_checked_at = Time.get_unix_time_from_system()
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var d: Array = JSON.parse_string(body.get_string_from_ascii())
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for i in d:
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# tag name is version name
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var rm := releases.get_or_create_version_metadata(i.tag_name)
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# we already have this one
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if rm.binary_github_asset_id != -1:
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continue
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var file_name_placeholder := "Godot_v%s.zip"
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# only linux for now
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var file_name_template: String = "%s_linux.x86_64" % i.tag_name
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var file_name_template_x11: String = "%s_x11.64" % i.tag_name
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var file_name := file_name_placeholder % file_name_template
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var file_name_x11 := file_name_placeholder % file_name_template_x11
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var export_template: String = "Godot_v%s_export_templates.tpz" % i.tag_name
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# go through assets of this release and find our os
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for asset in i.assets:
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if asset.name == file_name || asset.name == file_name_x11:
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rm.binary_github_asset_id = asset.id
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rm.binary_github_filename = asset.name
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if asset.name == export_template:
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rm.export_github_asset_id = asset.id
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rm.export_github_filename = asset.name
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# if we still have an empty item, it's too old to use
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# (meaning it's not mirrored on github)
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# so we remove it
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if rm.is_empty():
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releases.releases.erase(i.tag_name)
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releases_fetched.emit()
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is_downloading = false
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save_releases()
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var headers := [
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"Accept: application/vnd.github+json",
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"Authorization: Bearer %s" % github_token,
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"X-GitHub-Api-Version: 2022-11-28",
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]
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is_downloading = true
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http.request(API_SLUG + RELEASES_SLUG, PackedStringArray(headers))
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http.request_completed.connect(response_func, CONNECT_ONE_SHOT)
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func download_release(version: String) -> void:
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if is_downloading:
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print("downloading something, try again later")
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return
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if !releases.releases.has(version):
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print("this version is not in the index yet or does not exist. fetch first")
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return
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if (releases.releases[version] as ReleaseMetadata).binary_path != "":
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print("already have this version")
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return
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var rm: ReleaseMetadata = releases.releases[version]
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var response_func = func(_result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray, filename: String):
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if response_code == 200:
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# download happens in place.
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# we know the file is zip, so save it to temp first before unpacking
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print("got it in place")
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print("downloading url: ", rm.binary_github_filename)
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var zip_filename := TEMP_FOLDER.path_join("%s.zip" % version)
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print("making zip: ", zip_filename)
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var f := FileAccess.open(zip_filename, FileAccess.WRITE)
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if f.get_error() != OK:
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print("zip file creation error:", f.get_error())
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return
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f.store_buffer(body)
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f.close()
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var zip := ZIPReader.new()
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var zerr := zip.open(zip_filename)
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if zerr != OK:
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print("error opening zip file: ", zerr)
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return
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var res := zip.read_file(filename.trim_suffix(".zip"))
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zip.close()
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# clean_tmp()
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var d := DirAccess.open(RELEASES_BASE_FOLDER)
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d.make_dir_recursive(version)
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var new_file := RELEASES_BASE_FOLDER.path_join(version)
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new_file = new_file.path_join("godot")
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f = FileAccess.open(new_file, FileAccess.WRITE)
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f.store_buffer(res)
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f.close()
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rm.binary_path = new_file
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version_downloaded.emit(version)
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is_downloading = false
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save_releases()
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elif response_code == 302:
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# not in place
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print("tried downloading, but got a 302 which is not currently supported")
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var headers = [
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"Accept: application/octet-stream",
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"Authorization: Bearer %s" % github_token,
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"X-GitHub-Api-Version: 2022-11-28",
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]
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var asset_url = API_SLUG.path_join(RELEASES_SLUG).path_join(ASSET_SLUG) % rm.binary_github_asset_id
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is_downloading = true
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http.request(asset_url, PackedStringArray(headers))
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http.request_completed.connect(response_func.bind(rm.binary_github_filename), CONNECT_ONE_SHOT)
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func download_export_templates(version: String) -> void:
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if is_downloading:
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print("downloading something, try again later")
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return
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if !releases.releases.has(version):
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print("this version is not in the index yet or does not exist. fetch first")
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return
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if (releases.releases[version] as ReleaseMetadata).export_templates_path != "":
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print("already have templates for this version")
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return
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var rm: ReleaseMetadata = releases.releases[version]
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var response_func = func(_result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray):
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if response_code == 200:
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print("got it in place")
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print("downloading url: ", rm.export_github_filename)
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var zip_filename := TEMP_FOLDER.path_join("%s_export.tpz" % version)
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print("making zip: ", zip_filename)
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var f := FileAccess.open(zip_filename, FileAccess.WRITE)
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if f.get_error() != OK:
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print("zip file creation error: ", f.get_error())
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return
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f.store_buffer(body)
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f.close()
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var zip := ZIPReader.new()
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var zerr := zip.open(zip_filename)
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if zerr != OK:
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print("error opening zip file: ", zerr)
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return
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var files := zip.get_files()
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var d := DirAccess.open(RELEASES_BASE_FOLDER)
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d.make_dir_recursive(version.path_join("templates"))
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var templates_folder := RELEASES_BASE_FOLDER.path_join(version)
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for file in files:
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var t := Thread.new()
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threads.append(t)
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t.start(unpack_zip_file.bind(zip_filename, file, templates_folder.path_join(file), t))
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zip.close()
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# don't clean tmp just yet, since there might be other threads
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# that are still unpacking from the same zip.
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# side note: why do we have to have the zip in filesystem instead
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# of memory? this would be much easier...
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rm.export_templates_path = ProjectSettings.globalize_path(templates_folder.path_join("templates"))
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export_templates_downloaded.emit(version)
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is_downloading = false
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save_releases()
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elif response_code == 302:
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# not in place
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print("tried downloading, but got a 302 which is not currently supported")
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var headers = [
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"Accept: application/octet-stream",
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"Authorization: Bearer %s" % github_token,
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"X-GitHub-Api-Version: 2022-11-28",
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]
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var asset_url = API_SLUG.path_join(RELEASES_SLUG).path_join(ASSET_SLUG) % rm.export_github_asset_id
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is_downloading = true
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http.request(asset_url, PackedStringArray(headers))
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http.request_completed.connect(response_func, CONNECT_ONE_SHOT)
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func unpack_zip_file(zip_file: String, from_file: String, dest_file: String, thread: Thread) -> void:
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print("extracting file ", from_file, " to: ", dest_file)
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var z := ZIPReader.new()
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var f := z.open(zip_file)
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if f != OK:
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print("error opening zip file: ", zip_file, " from thread ", thread, ", exiting early.")
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_clean_threads.call_deferred(thread)
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return
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var file := FileAccess.open(dest_file, FileAccess.WRITE)
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file.store_buffer(z.read_file(from_file))
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file.close()
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z.close()
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_clean_threads.call_deferred(thread)
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func _clean_threads(thread: Thread) -> void:
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threads.erase(thread)
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thread.wait_to_finish()
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if threads.is_empty():
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clean_tmp()
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func save_releases() -> void:
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var f := FileAccess.open(RELEASES_FILE, FileAccess.WRITE)
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f.store_string(releases.to_json())
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func load_releases() -> Releases:
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if !FileAccess.file_exists(RELEASES_FILE):
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return Releases.new()
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var f := FileAccess.open(RELEASES_FILE, FileAccess.READ)
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return Releases.from_json(f.get_as_text())
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func _exit_tree() -> void:
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for t in threads:
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t.wait_to_finish()
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clean_tmp()
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func get_version_metadata(version: String) -> ReleaseMetadata:
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return releases.releases.get(version)
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func clean_tmp() -> void:
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var d := DirAccess.open(TEMP_FOLDER)
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if !d:
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return
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var to_delete: Array[String] = []
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d.list_dir_begin()
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var file_name := d.get_next()
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while file_name != "":
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to_delete.append(file_name)
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file_name = d.get_next()
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d.list_dir_end()
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for f in to_delete:
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d.remove(f)
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# helper methods
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func is_version_installed(version: String) -> bool:
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return get_version_metadata(version).binary_path != ""
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func is_version_templates_installed(version) -> bool:
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return get_version_metadata(version).export_templates_path != ""
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class ReleaseMetadata:
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var binary_path: String
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var is_mono: bool
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var export_templates_path: String
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var binary_github_asset_id: int = -1
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var binary_github_filename: String
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var export_github_asset_id: int = -1
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var export_github_filename: String
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func is_empty() -> bool:
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return \
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binary_github_asset_id == -1 && export_github_asset_id == -1
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func to_d() -> Dictionary:
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return {
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"binary_path": binary_path,
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"is_mono": is_mono,
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"export_templates_path": export_templates_path,
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"binary_github_asset_id": binary_github_asset_id,
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"export_github_asset_id": export_github_asset_id,
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"binary_github_filename": binary_github_filename,
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"export_github_filename": export_github_filename,
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}
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static func from_d(d: Dictionary) -> ReleaseMetadata:
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var res := ReleaseMetadata.new()
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res.binary_path = d.binary_path
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res.is_mono = d.is_mono
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res.export_templates_path = d.export_templates_path
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res.binary_github_asset_id = d.binary_github_asset_id
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res.export_github_asset_id = d.export_github_asset_id
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res.binary_github_filename = d.binary_github_filename
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res.export_github_filename = d.export_github_filename
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return res
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class Releases:
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# version[String]: ReleaseMetadata
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var releases: Dictionary
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var last_checked_at: float
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var os: String
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func clear() -> void:
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for r in releases.keys():
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if (releases[r] as ReleaseMetadata).binary_path == "":
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releases.erase(r)
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func get_or_create_version_metadata(version: String) -> ReleaseMetadata:
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if releases.has(version):
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return releases[version]
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var r := ReleaseMetadata.new()
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releases[version] = r
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return r
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func is_empty() -> bool:
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return releases.is_empty()
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func to_json() -> String:
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var releases_dict := {}
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for i in releases:
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releases_dict[i] = (releases[i] as ReleaseMetadata).to_d()
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var d := {
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"os": os,
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"last_checked_at": last_checked_at,
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"releases": releases_dict,
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}
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return JSON.stringify(d, "\t", false)
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static func from_json(json: String) -> Releases:
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var d: Dictionary = JSON.parse_string(json)
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var releases_dict := {}
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for i in d.releases:
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releases_dict[i] = ReleaseMetadata.from_d(d.releases[i])
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var r := Releases.new()
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r.releases = releases_dict
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r.os = d.os
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r.last_checked_at = d.last_checked_at
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return r
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@ -12,7 +12,7 @@ script = ExtResource("1_firao")
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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text = "Releases"
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text = "Godots"
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 2
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@ -26,10 +26,26 @@ unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="CenterContainer" type="CenterContainer" parent="."]
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[node name="HBoxContainer" type="HBoxContainer" parent="."]
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layout_mode = 2
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alignment = 1
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[node name="FetchButton" type="Button" parent="CenterContainer"]
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[node name="CenterContainer" type="CenterContainer" parent="HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="FetchButton" type="Button" parent="HBoxContainer/CenterContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Fetch"
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[node name="HBoxContainer" type="HBoxContainer" parent="HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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alignment = 2
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[node name="StatusLabel" type="Label" parent="HBoxContainer/HBoxContainer"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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text = "Downloading v..."
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@ -15,12 +15,12 @@ run/main_scene="res://UI/Main/GroupsView.tscn"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="yagvm"
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config/features=PackedStringArray("4.0", "Forward Plus")
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run/low_processor_mode=true
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config/icon="res://icon.svg"
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[autoload]
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GithubReleasesFetcher="*res://Classes/GithubReleasesFetcher.gd"
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DotEnv="*res://Classes/DotEnv.gd"
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ReleasesManager="*res://Classes/ReleasesManager.gd"
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[display]
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