60 lines
1.5 KiB
GDScript
60 lines
1.5 KiB
GDScript
extends Node
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const GROUPS_BASE_FOLDER := "user://groups"
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const METADATA_FILENAME := "meta.tres"
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# key: GroupMetadata
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# value: String = UUID
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var groups: Dictionary = {}
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func _ready() -> void:
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DirAccess.make_dir_absolute(GROUPS_BASE_FOLDER)
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var d := DirAccess.open(GROUPS_BASE_FOLDER)
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d.list_dir_begin()
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var current_folder := d.get_next()
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while current_folder != "":
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var res_path := GROUPS_BASE_FOLDER.path_join(current_folder).path_join(METADATA_FILENAME)
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var gm: GroupMetadata = ResourceLoader.load(res_path, "GroupMetadata")
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groups[gm] = current_folder
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current_folder = d.get_next()
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func create_group_folder(gm: GroupMetadata) -> void:
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if gm in groups:
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return
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var folder_name := UUID.v4()
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var d := DirAccess.open(GROUPS_BASE_FOLDER)
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d.make_dir(folder_name)
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groups[gm] = folder_name
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gm.save_request.connect(group_metadata_should_save.bind(gm))
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func delete_group_folder(gm: GroupMetadata) -> void:
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if !groups.has(gm):
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return
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var path := ProjectSettings.globalize_path(GROUPS_BASE_FOLDER.path_join(groups[gm]))
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OS.move_to_trash(path)
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groups.erase(gm)
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func group_metadata_should_save(gm: GroupMetadata) -> void:
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var path := GROUPS_BASE_FOLDER.path_join(groups[gm]).path_join(METADATA_FILENAME)
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var save_err := ResourceSaver.save(gm, path)
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if save_err != OK:
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print("couldn't save resource, error ", save_err)
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func get_all_group_metadatas() -> Array[GroupMetadata]:
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var res: Array[GroupMetadata]
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res.assign(groups.keys())
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res.sort_custom(
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func(a: GroupMetadata, b: GroupMetadata):
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return a.index < b.index
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)
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return res
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