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7377f74d92
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7377f74d92 | ||
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12d64e5cbd |
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
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tester.py
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@ -0,0 +1,2 @@
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class GameLogic():
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pass
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11
GameMap.py
11
GameMap.py
@ -3,10 +3,10 @@ class GameMap:
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def __init__(self, max_size_x = float('inf'), max_size_y = float('inf')):
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self.max_size_x = max_size_x
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self.max_size_y = max_size_y
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data = {}
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self.data = {}
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def __str__(self):
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return data
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return str(self.data)
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def get_max_size_x(self):
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@ -18,12 +18,15 @@ class GameMap:
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def add_player_mark(self, x, y, player):
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if x <= max_size_x or y <= max_size_y:
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if x <= self.max_size_x and y <= self.max_size_y:
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self.data[(x,y)] = player
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player.record_mark(x, y)
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else:
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raise IndexError("Mark added beyond preset max values (max_x - " + self.max_size_x + ", max_y - " + self.max_size_y + ".")
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errorMessage = "The mark" + str((x,y)) + " is beyond preset max values, max_x - " + str(self.max_size_x) + ", max_y - " + str(self.max_size_y)
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raise IndexError(errorMessage)
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def clear_map(self):
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self.data = {}
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13
Player.py
13
Player.py
@ -0,0 +1,13 @@
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class Player():
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def __init__(self, name, color):
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self.name = name
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self.color = color
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self.markList = []
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def __str__(self):
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return "Player " + self.name + ': ' + "Color - " + self.color + "\n " + str(self.markList)
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def record_mark(self, x, y):
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self.markList.append((x, y))
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