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bd19a43c0d
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d26f11aec4
3
gdb.sh
3
gdb.sh
@ -1,3 +0,0 @@
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#!/bin/sh
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gdb ./zig-out/bin/nmvm -ex 'b arch.x86-64.execute' -ex 'layout asm' -ex 'r'
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6
idea.md
6
idea.md
@ -1,8 +1,2 @@
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# .nmvm Near Metal Virtual Machine
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# .nmvm Near Metal Virtual Machine
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Exercise in building low overhead VM via architecture specific means.
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Exercise in building low overhead VM via architecture specific means.
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## Cases
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- Native stack usage for virtual machine.
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- Specific permutations of instructions for case optimizations.
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- Array processing instructions.
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- Absolute addressing for interpreter state, in TLS.
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@ -1,10 +1,5 @@
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// todo: Use r12, r13, ... instead? They're preserved in Sys V abi which might make it more confortable,
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// but they might increase binary size, gotta test.
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// todo: Try using something else that has lesser opcode size.
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// Execution thread convention:
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// Execution thread convention:
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// r12 <- binary thread pointer
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// rdi <- binary thread
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// r13 <- return stack pointer
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// Resources used:
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// Resources used:
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// https://mort.coffee/home/fast-interpreters/
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// https://mort.coffee/home/fast-interpreters/
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@ -15,17 +10,14 @@
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// https://csiflabs.cs.ucdavis.edu/~ssdavis/50/att-syntax.htm
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// https://csiflabs.cs.ucdavis.edu/~ssdavis/50/att-syntax.htm
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pub const Word = u64;
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pub const Word = u64;
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pub const RecursionLimit = 1024;
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threadlocal var return_stack: [RecursionLimit + 1]Word = undefined;
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// todo: Variant that pushes array of words.
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// todo: Variant that pushes array of words.
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/// (iw | -- iw)
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/// (iw | -- iw)
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pub fn opPushWord() callconv(.Naked) noreturn {
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pub fn opPushWord() callconv(.Naked) noreturn {
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asm volatile (
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asm volatile (
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\\ add $0x10, %%r12
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\\ add $0x10, %%rdi
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\\ pushq -8(%%r12)
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\\ pushq -8(%%rdi)
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\\ jmpq *(%%r12)
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\\ jmpq *(%%rdi)
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);
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);
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}
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}
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@ -33,9 +25,9 @@ pub fn opPushWord() callconv(.Naked) noreturn {
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/// (w --)
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/// (w --)
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pub fn opSinkWord() callconv(.Naked) noreturn {
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pub fn opSinkWord() callconv(.Naked) noreturn {
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asm volatile (
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asm volatile (
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\\ add $0x08, %%r12
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\\ add $0x08, %%rdi
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\\ addq $0x08, %%rsp
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\\ addq $0x08, %%rsp
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\\ jmpq *(%%r12)
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\\ jmpq *(%%rdi)
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);
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);
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}
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}
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@ -61,13 +53,13 @@ pub fn opSumWordsWithOverflow() callconv(.Naked) noreturn {
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// https://www.felixcloutier.com/x86/setcc
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// https://www.felixcloutier.com/x86/setcc
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// idea: Could https://www.felixcloutier.com/x86/cmovcc be better for overflow push?
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// idea: Could https://www.felixcloutier.com/x86/cmovcc be better for overflow push?
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asm volatile (
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asm volatile (
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\\ addq $0x08, %%r12
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\\ movq (%%rsp), %%rax
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\\ movq (%%rsp), %%rax
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\\ adcq 8(%%rsp), %%rax
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\\ adcq 8(%%rsp), %%rax
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\\ movq %%rax, 8(%%rsp)
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\\ movq %%rax, 8(%%rsp)
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\\ setc %%al
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\\ setc %%al
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\\ movb %%al, (%%rsp)
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\\ movb %%al, 7(%%rsp)
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\\ jmpq *(%%r12)
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\\ addq $0x08, %%rdi
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\\ jmpq *(%%rdi)
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);
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);
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}
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}
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@ -80,47 +72,20 @@ pub fn opSumWordsWithOverflow() callconv(.Naked) noreturn {
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// @call(.always_tail, binary[offset].function, .{ &binary[offset], cond });
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// @call(.always_tail, binary[offset].function, .{ &binary[offset], cond });
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// }
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// }
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// todo: Complex call op that would receive immediate mask that would tell
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// which positions of stack to duplicate, as well as mixing of plain immediate operands.
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// Or we could decouple it from call, it might be useful at other places.
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/// (iw |)
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pub fn opCall() callconv(.Naked) noreturn {
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asm volatile (
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\\ leaq 16(%%r12), %%rax
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\\ subq $0x8, %%r13
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\\ movq %%rax, (%%r13)
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\\ movq 8(%%r12), %%r12
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\\ jmpq *(%%r12)
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);
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}
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/// (addr)
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/// (addr)
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pub fn opReturn() callconv(.Naked) noreturn {
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pub fn opReturn() callconv(.Naked) noreturn {
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asm volatile (
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// https://www.felixcloutier.com/x86/ret
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\\ movq (%%r13), %%r12
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asm volatile ("ret");
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\\ addq $0x08, %%r13
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\\ jmpq *(%%r12)
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);
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}
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}
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// todo: Make sure it's non reentry in one given thread.
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pub fn execute(binary: []const Word, entry_addr: usize) void {
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pub fn execute(binary: []const Word, entry_addr: usize) void {
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@setCold(true);
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// todo: Ensure correctness.
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// todo: Ensure correctness.
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// https://wiki.osdev.org/System_V_ABI
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// https://wiki.osdev.org/System_V_ABI
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// https://www.felixcloutier.com/x86/call
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// todo: Use remaining stack as return.
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// Such device is used so that opReturn could be used for return.
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asm volatile (
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asm volatile (
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\\ movq $0f, 8(%%r13)
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\\ call *(%%rdi)
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\\ leaq 8(%%r13), %%rax
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\\ movq %%rax, (%%r13)
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\\ jmpq *(%%r12)
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\\ 0:
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:
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:
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: [thread] "r" (&binary[entry_addr]),
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: [thread] "rdi" (&binary[entry_addr]),
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[retstk] "r" (&return_stack[return_stack.len - 2]),
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: "rflags", "rax", "rbx", "rsp", "rbp", "r12", "r13", "r14", "r15", "rsi", "rdx", "rcx", "r8", "r9", "r10", "r11", "memory"
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: "rflags", "rax", "rbx", "rsp", "rdi", "rbp", "r14", "r15", "rsi", "rdx", "rcx", "r8", "r9", "r10", "r11", "memory"
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);
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);
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}
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}
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// idea: 'JIT' could be done by simple op* compiled binary copying up until `jmpq *(%%rdi)`,
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// idea: 'JIT' could be done by simple op* compiled binary copying up until `jmpq *(%%rdi)`,
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// with immediate operand prelude modified, which could be done procedurally.
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// with immediate operand prelude modified, which could be done procedurally.
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pub usingnamespace @import("arch/x86-64.zig");
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usingnamespace @import("arch/x86-64.zig");
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19
src/main.zig
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src/main.zig
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const int = @import("interpreter.zig");
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const int = @import("interpreter.zig");
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pub fn main() !void {
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pub fn main() !void {
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// todo: Mixing return addresses in stack poses a challenge, hm.
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const binary = [_]int.Word{
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const add = [_]int.Word{
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@as(int.Word, @intFromPtr(&int.opPushWord)),
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~@as(int.Word, 1),
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@as(int.Word, @intFromPtr(&int.opPushWord)),
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~@as(int.Word, 1),
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@as(int.Word, @intFromPtr(&int.opSumWordsWithOverflow)),
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@as(int.Word, @intFromPtr(&int.opSumWordsWithOverflow)),
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@as(int.Word, @intFromPtr(&int.opReturn)),
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};
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const entry = [_]int.Word{
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@as(int.Word, @intFromPtr(&int.opPushWord)),
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1,
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@as(int.Word, @intFromPtr(&int.opPushWord)),
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2,
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@as(int.Word, @intFromPtr(&int.opCall)),
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@as(int.Word, @intFromPtr(&add)),
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@as(int.Word, @intFromPtr(&int.opSinkWord)),
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@as(int.Word, @intFromPtr(&int.opSinkWord)),
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@as(int.Word, @intFromPtr(&int.opSinkWord)),
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@as(int.Word, @intFromPtr(&int.opSinkWord)),
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@as(int.Word, @intFromPtr(&int.opReturn)),
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@as(int.Word, @intFromPtr(&int.opReturn)),
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};
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};
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int.execute(&entry, 0);
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int.execute(&binary, 0);
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}
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}
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