GodotSectors/Spaces/Dungeon.tscn

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[gd_scene load_steps=5 format=3 uid="uid://deff7lt34nj0h"]
[ext_resource type="Script" path="res://Scripts/Space/Space.gd" id="1_ckp7u"]
[ext_resource type="Script" path="res://Scripts/Space/SpaceRegion.gd" id="2_s3h7s"]
[ext_resource type="Texture2D" uid="uid://h0skytm8grcu" path="res://icon.svg" id="3_7vff1"]
[ext_resource type="Script" path="res://Scripts/Space/SpaceSpawn.gd" id="4_rhl23"]
[node name="Dungeon" type="Node2D"]
script = ExtResource("1_ckp7u")
[node name="Room" type="Polygon2D" parent="."]
position = Vector2(-30, -8)
polygon = PackedVector2Array(30, 72, 262, 32, 497, 192, 286, 328, 94, 264)
script = ExtResource("2_s3h7s")
[node name="Spawn" type="Sprite2D" parent="."]
position = Vector2(72, 104)
rotation = 0.159622
scale = Vector2(0.25, 0.25)
texture = ExtResource("3_7vff1")
script = ExtResource("4_rhl23")