A simple way of defining levels from Godot 2D nodes.
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.gitattributes | ||
.gitignore | ||
icon.svg | ||
icon.svg.import | ||
project.godot |
Art | ||
Scenes | ||
Scripts | ||
Spaces | ||
.gitattributes | ||
.gitignore | ||
icon.svg | ||
icon.svg.import | ||
project.godot |