add collisions and player gravity
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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://Scripts/Main.gd" id="1_2yjjx"]
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[ext_resource type="PackedScene" uid="uid://deff7lt34nj0h" path="res://Spaces/Dungeon.tscn" id="2_4gs22"]
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[ext_resource type="PackedScene" uid="uid://d3e3a6xdwo2dp" path="res://Scenes/Player.tscn" id="3_eq7hn"]
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[ext_resource type="PackedScene" uid="uid://b83k3b5x1wmyl" path="res://Scenes/Player.tscn" id="3_eq7hn"]
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[sub_resource type="Environment" id="Environment_pn2uj"]
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@ -1,7 +1,11 @@
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[gd_scene load_steps=2 format=3 uid="uid://d3e3a6xdwo2dp"]
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[gd_scene load_steps=3 format=3 uid="uid://b83k3b5x1wmyl"]
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[ext_resource type="Script" path="res://Scripts/Player.gd" id="1_m1g7d"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_pfjla"]
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radius = 0.4
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height = 1.4
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera")]
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script = ExtResource("1_m1g7d")
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camera = NodePath("Pivot/Camera3D")
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@ -9,3 +13,6 @@ camera = NodePath("Pivot/Camera3D")
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[node name="Pivot" type="Node3D" parent="."]
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[node name="Camera3D" type="Camera3D" parent="Pivot"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CapsuleShape3D_pfjla")
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