Merge branch 'main' of https://git.poto.cafe/veclavtalica/salesman
This commit is contained in:
commit
a361350ec2
@ -1,7 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://i5jawm0cwlat"]
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[gd_scene load_steps=5 format=3 uid="uid://i5jawm0cwlat"]
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[ext_resource type="Script" path="res://Scripts/Main.gd" id="1_2yjjx"]
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[ext_resource type="PackedScene" uid="uid://deff7lt34nj0h" path="res://Spaces/Dungeon.tscn" id="2_4gs22"]
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[ext_resource type="PackedScene" uid="uid://b83k3b5x1wmyl" path="res://Scenes/Player.tscn" id="3_eq7hn"]
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[sub_resource type="Environment" id="Environment_pn2uj"]
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@ -11,8 +12,7 @@ script = ExtResource("1_2yjjx")
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[node name="Dungeon" parent="." instance=ExtResource("2_4gs22")]
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visible = false
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[node name="Camera" type="Camera3D" parent="."]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
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[node name="Player" parent="." instance=ExtResource("3_eq7hn")]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_pn2uj")
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11
Scenes/Player.tscn
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11
Scenes/Player.tscn
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@ -0,0 +1,11 @@
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[gd_scene load_steps=2 format=3 uid="uid://b83k3b5x1wmyl"]
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[ext_resource type="Script" path="res://Scripts/Player.gd" id="1_m1g7d"]
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera")]
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script = ExtResource("1_m1g7d")
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camera = NodePath("Pivot/Camera3D")
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[node name="Pivot" type="Node3D" parent="."]
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[node name="Camera3D" type="Camera3D" parent="Pivot"]
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@ -3,9 +3,9 @@ extends Node3D
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func _ready():
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add_child($Dungeon.generate_geometry())
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$Camera.position = $Dungeon.get_spawn_point()
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$Camera.position.y += 0.5
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$Player.position = $Dungeon.get_spawn_point()
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$Player.position.y += 0.5
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func _process(delta):
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$Camera.rotate_y(0.01)
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pass
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64
Scripts/Player.gd
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64
Scripts/Player.gd
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@ -0,0 +1,64 @@
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extends CharacterBody3D
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@export var camera: Camera3D
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const VIEW_BOB_FREQUENCY = 8
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const VIEW_BOB_AMPLITUDE = 0.03
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var speed := 2
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var turn_speed_sec := 0.1
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var turn_degrees := 90
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var view_bob_time := 0.0 # increased while velocity is not zero
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func _get_input() -> Vector3:
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var input_dir := Vector3()
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if Input.is_action_pressed("move_forward"):
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input_dir -= global_transform.basis.z
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if Input.is_action_pressed("move_backward"):
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input_dir += global_transform.basis.z
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return input_dir.normalized()
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func _process_view_bobbing(delta: float) -> void:
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view_bob_time += delta * velocity.length()
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camera.position.y = sin(view_bob_time * VIEW_BOB_FREQUENCY) * VIEW_BOB_AMPLITUDE
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camera.position.x = cos(view_bob_time * (VIEW_BOB_FREQUENCY / 2)) * VIEW_BOB_AMPLITUDE
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func _ready() -> void:
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pass
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("turn_left"):
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create_tween().tween_property(
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self,
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"rotation_degrees:y",
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rotation_degrees.y + turn_degrees,
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turn_speed_sec
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)
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if event.is_action_pressed("turn_right"):
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create_tween().tween_property(
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self,
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"rotation_degrees:y",
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rotation_degrees.y - turn_degrees,
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turn_speed_sec
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)
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func _process(delta: float) -> void:
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_process_view_bobbing(delta)
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func _physics_process(delta: float) -> void:
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# TODO
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#velocity.y += gravity * delta
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var final_velocity = _get_input() * speed
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velocity.x = final_velocity.x
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velocity.z = final_velocity.z
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move_and_slide()
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@ -19,6 +19,33 @@ config/icon="res://icon.svg"
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enabled=PackedStringArray()
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[input]
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move_forward={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
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]
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}
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move_backward={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
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]
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}
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turn_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
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]
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}
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turn_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
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]
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}
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[rendering]
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renderer/rendering_method="gl_compatibility"
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