GodotSectors/Scenes/Player.tscn

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[gd_scene load_steps=3 format=3 uid="uid://b83k3b5x1wmyl"]
[ext_resource type="Script" path="res://Scripts/Player.gd" id="1_m1g7d"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_pfjla"]
radius = 0.4
height = 1.4
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera")]
script = ExtResource("1_m1g7d")
camera = NodePath("Pivot/Camera3D")
[node name="Pivot" type="Node3D" parent="."]
[node name="Camera3D" type="Camera3D" parent="Pivot"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_pfjla")