GodotSectors/Scenes/Material.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bb47mhgbxy3cw"]
[ext_resource type="Texture2D" uid="uid://h0skytm8grcu" path="res://icon.svg" id="1_2jq3x"]
[resource]
albedo_texture = ExtResource("1_2jq3x")
texture_filter = 1