12 lines
195 B
GDScript
12 lines
195 B
GDScript
extends Node3D
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func _ready():
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add_child($Dungeon.generate_geometry())
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$Camera.position = $Dungeon.get_spawn_point()
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$Camera.position.y += 0.5
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func _process(delta):
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$Camera.rotate_y(0.01)
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